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Robotic Emergence

rated 4.15 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

May 26, 2010 | 8:50 AM EDT

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Author Comments

In the future, robots rule the world. Build factories and energy plants to create masses of robots for your army. Battle against an opposing army as you crash into the enemy base for rule over their technology and the world.


Use your mouse to place factories on your land and extend your roads for careful building of your city.

Use your robots to create a powerful army to overtake the opposing forces.

Defeat a stage to unlock factories and more levels.



Rated 4 / 5 stars

Fun but oh so easy

Nice game, very fun and pretty nice artwork... story is a bit weird though ("civil world war 3"?! That's a contradiction in itself) and game is ridiculously easy... as we speak I'm on endurance mode @ time 3245 and I just can't find the will to go on, enemy is not progressing, since I'm killing all of them right out of factories and they're gaining no money. Game is on a halt. Maybe a good idea would be to make a factory for gaining money? That way you can slowly progress even when getting owned


Rated 4.5 / 5 stars

Good idea...

I liked it I havn't played an RTS for awhile. I wish there would of been a prize though for beating the endurance match tough. Anyways fun game, thanks.


Rated 4 / 5 stars

Good Idea but

I wont give you the automatic 10 that NG "reviewers" seem to LOVE giving...

The idea of this game is very well though out
Unique units and strategies
The money system worked well with the costs
A very good intro story
(This one is a pro but people seem to skip the story and think its bad) - The rain is very high - it rains a lot because the story told us that the governments put shit in the air to kill them, thus causing more clouds - therefore more rain

Only 5 maps to choose from
Lack of difficulty
Paths were set(The idea of a directional opening was ok but the fact that we couldn't place paths to save us space got VERY annoying)
AI intelligence seemed to vary - Level 3 and 4 seemed to have smarter AI then the last level

Several ways to fix the AI blow over on the endless level would be to:
1. Change map sizes on every map - the AI loves to place low level units in mass, THEN build itself some heavy hitters, but the pathing system steals up too much space and the AI can't even fit a single tank (3 times endless level no tank yet)
2. Rework the AI to each map forcing it to build a better unit based on the change in cash and field.

Lower the lightnings damage to instant kill only smaller things, or at least lower the amount/accuracy of strikes.

Change map sizes, or make building sizes vary in each map to give us an illusion of epic battles in some places and small melees in others, as well as making it possible to have a AI give you a challenge once your bigger stuff outpowers them completely (since the AI never seems to sell anything) by giving them the room to place powerful stuff to fight our stuff.

Overall it was a GOOD game, with improvement it can be an epic game :)

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Rated 4.5 / 5 stars


I don't know why but i spend over one and a half hours playing this. Kinda made me wonder if this really was that addicting xD I have to say the game is good, nice graphics and music (glad theres a mute button though) only a few annoying things:
-one really hard level (look at it as a "boss-level" would have been great)
-the EMP which is supposed to help you when youre out of options costs money. rather make it for free and with a cooldown
-the "spawn-zone" was a little bit bugged, you had to set the next farm way to far away from the other farm until it stopped telling ya "touching another bla"

Nevertheless still a good and decent game, which stole my time =D

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Rated 4.5 / 5 stars

Pretty nice game ya got going!

Copy & paste title here

It's pretty cool, however, it gets pretty boring and easy once you figure out how to play with just the EMP and HP only in endurance mode xD

Just EMP and HP! NO ROBOTS! seriously! XD it was so funny when I figured that out.... =P