Great concept and a great implementation. The game could use a bit more length and difficulty.
The endurance mode is hard to lose because the AI only makes room for like 5 factories, but humans can fit about 17 in, meaning there is only ever the moments after an EMP when an enemy leaves their base.
Good for a Short Romp
Reasonably fun, though it quickly becomes apparent that the AI isn't that difficult to defeat as long as you make a factory, max upgrade it, and repeat ad nauseum until their wall is dead. I managed to get through the entire campaign with no damage to my wall with this strategy, which the AI really should have had a countermeasure against. Heck, as I write this, I'm two hours into endurance mode and the AI still hasn't managed to get in a single hit on me, which leads me to believe that the AI just isn't anywhere near efficient enough in the placement/upgrading of its units to stand a chance against any decent strategy.
Overall a fun way to kill a bit of time, but I really would have liked a bit more of a challenge out of the game.
Well I beat the game and played so long on infinite that I just had to quit, once you get all the upgrades for buildings you can just go forever. The game was really well made, I thought it was well balanced, it just takes figuring out and tactic building. Hopefully there will be a sequel with more buildings and levels! Great job!
ENDURANCE mode seems a bit easy to me as I type this I have 100% health, time 1700 cash 5,000. I have 16 building and the enemy has 7. 5/16 of my building are radio towers so the enemy doesn't even leave it's base most of the time and it hasn't gotten over half way for at least 500 of whatever time you're counting (a bit longer than seconds)
Greate game, was able to finish it without much difficulty, i just found a proble in the judgement city, since the enime has a limited size to make factories, once he is all powered up, if you are still able to beat him, you can stay in the stage forever without even the need to be at the computer, i think he should have a bigger area to build so his area don't get full so quickly, i had to delete my base so i could lose the stage.