WASHINGTON F U
Change colors on the fly to gain unique abilities as you race your way through this fast-paced platformer.
This is a game our group developed as part of the Games Capstone at the University of Washington. Other games being developed in our class can be found at:
http://www.cs.washington.edu/research/projects/instr/cse481d/10sp/games
Thank you for playing!
Copyright Lee Miller, Phong Lam, Case Beaman 2010
(5/30/2010)
* Level editor updates and help screen
* Custom levels menu implemented, play and rate others' games!
(5/21/2010)
* Redid levels 2, 4, and 13
* Fixed a problem with dashing over spikes
* Made wall jumping slightly easier
(5/20/10)
* Added alternate keys (Y is an alias for Z, and ASD are aliases for ZXC)
* Fixed coin trophy requirements
* Made time trophy requirements much easier
* Remade earlier levels
* Made changes to later levels
(5/19/10)
* Updated tutorial on how to dash
WASHINGTON F U
The 19th level is so hard that it made me itch all over my body. I can feel it all over my body, as I feel frustrated and struggling, seeing that this game has no checkpoints.
Edit: Never mind, I've already made it through.
Excellent game.
The Good:
+Very unique color-based gameplay.
+Switching between colors had a significant impact on gameplay (abilities, etc.)
+Many game options for modifying settings and controls.
+Level editor and ability to play custom levels is a great addition.
+Well-done animation, music, and sounds.
The Bad:
-No penalty for dying.
-Dated graphics.
-Schizophrenic difficulty and learning curve.
Suggestions:
*Point out more of the game's features in the help screen.
*Enable global leaderboards for level completion.
*A few more tunes wouldn't hurt.
An expertly-crafted game here, guys. It isn't everyday that a platformer this original and extensive comes along the Portal, but this isn't your ordinary platformer either. It has a good deal of original game mechanics and level design, although I would have to say that the level building/sharing ability is the icing on this cake. All the extra trials and modes definitely lengthen the longevity of this game, though I think some online leaderboards would be nice too, to see where I would stand in the world on finishing a level. My only real beef with Chromatic is that it doesn't explain everything to you right away, but aside from that, is a great game.
[3/5] + Favorited
/ADV
Pretty liked it.
It's true, it's a lot difficult, but the graphics and the gameplay save it. :)
4/5. Really great game, good work.
"F*ck it. I suck."
Damn. This game is a challenge. Usually I don't bash a game for being challenging, but the tasks that I needed to overcome drew my attention away from the quality of the game-play. Having to memorize certain colors and actions associated with each was a bit difficult. Also jumping and timing became difficult due to this confusion. I soon became too frustrated with the game to want to continue playing. I can tell the game could be a lot of fun, but I think it got too difficult too early. I can see this is still a work-in-progress. I can't wait to see the modified version! Please keep working - this would've been a great game!
We will take your feedback into consideration. Our final release date will be sometime in two weeks for our class. Thanks for playing!