The Final Death Wish

Share Collapse

Author Comments

AWESOME 1.1 PATCH (once the admins approve):
* Added a slight delay to prevent wrong-perk-picking.
* Added persistent auto-save
* Added Y to dash left with for German keyboards.
* Added N to disable/enable meteorites/drills/explosi on.
* Improved performance.
* Survival mode now goes on forever.
* Fixed Pheonix Furry god-mode bug.
* Fixed meteroites not working after loading a game.
* Fixed a few grammar and spelling errors.
* Fixed a handful of crashes and freezes.

* 7 unique weapons, each with 5 distinct level upgrades (maybe even 6?!).
* 7 sets of helmets & armour, allowing you to mix & match.
* 7 unique gadgets, each with their pros and cons.
* 60 different perks to choose from, each time you level-up, up to level 30, for a total of 28 perks (maybe even all 60?!).
* A branching map with 25 different battle-spots, some optional, some required! (maybe even 26?!).
* An unique challenge for each battle-spot, each with an additional perk reward (over 80 perks in total now).
* 18 achievements related to Story Mode and 6 achievements for Survival Mode (you do the math).
* Saving, loading and performance options.
* A bloody jump-button! Your welcome :-)

I really wanted to implement the NG medal system, but it just didn't happen, sorry.

Finally! The game itself has been ready for a few months and now it's finally out! It bears a very close resemblance to my 2 last projects: Attack of the Ubermothers, but mostly Madness Deathwish 2. If you've played Madness Deathwish 2, then you'll be pleased with the amounts of references and especially the ending is going to make you feel good on the inside.

I like to think that this is going to be the final Death Wish (even though I just learned how to spell the title correctly), but it's just so much damn fun to make. All except for the drawing/graphic part. I enjoy drawing small things, but scale it up and I lose interest pretty fast. The project was mostly kept on hold, due to my lack of interest in drawing.

If the game pulls you in for more than 10 minutes (took me over an hour to speed-run the damn thing!), then for the love of gaming, tell me what to improve on ^^

Thank you to all the people who made wish-lists for a Madness Deathwish 2 sequel. Here it is! Enjoy.


Good game. But I lost my data. D:

Loved the game lots and lots. But you really need to improve the menu system.

When I was spamming bullets I kept hitting perks by mistake when I was shooting. You need a "Are you sure?" thing.

Also I lost all my data due to lack of auto save, which I know is my fault, and when I bought up the menu to check my perks I accidently went off. I can't remember if there is a "Are you sure?" menu for this. As it would be REALLY useful.

The quicksilver is over powered. Btw. xD At the start its meh but once you get all the bullet penerations, bounce and seaking. Man. It's powerful. xD

Arkuni responds:

Sorry to hear that.

I just hate "Are you sure?". It only makes me go "Yes I'm bloody sure! Why do you think I pushed to the button to being with?!"

Overpowered 1st gun / pistol... I'm starting to see a pattern here.

quite fun

the only real problem i have is that the menu with the perks just pops up when you level up, and when you are firing you just skill randomly.
rather give me a sign and let me skill the perks when i want to.

Arkuni responds:



i noticed that there are achievements in the game if you could actually add trophies that would be awesome. but great game loved it and u forgot the "n" in congratulation

Arkuni responds:

Yeah, I just noticed. It was missing a T before, which pushed out the N. Damn annoying xD


I was waiting long for a game like this. Drawings are cool, descriptions are epic

Arkuni responds:



Looks like a nice game, but like said before me there are some annoying bugs yes.

-Loading didn't seem to work after returning to the main menu.
-When I tried to start a new game, after the loading that didn't work, the game froze after the conversation.
- The ingame menu show previous and next tabs to the left and right of the menu.

Arkuni responds:

I'll look into it.

Click on an icon to vote on this!

Credits & Info

4.37 / 5.00

May 14, 2010
4:51 AM EDT
Action - Shooter - Run 'n Gun
  • Frontpaged May 16, 2010
  • Daily 3rd Place May 15, 2010
  • Weekly 5th Place May 18, 2010