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rated 4.19 / 5 stars
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Credits & Info

Apr 24, 2010 | 5:43 PM EDT
  • Daily Feature April 25, 2010

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Author Comments

the top of description:
in this movie I've used programm Macromedia Flash MX, textures from cgtextures, mastered fonts by Loronto, motion sequenses and periods from Samurai Champloo by Manglobe(thanx for informing), gif animations from gifbin, 4gif, sketching movement tutorial by K1ma, bg tutorial Nameless0, flashloops from z0r and others.

what is it:
Vivid and dynamic fullbody animation fight in a forest near the temple. Mongolian warrior stops swordmaster's meditation with his attack, and here starts the fight.

watching Info:
medium quality recommended.
duration 1 min 30+ sec. animation was done for 3.5 months. music used Litsa- prints gosplana. subtitles: English. I stopped animating sometimes and thrice changed the style- so sorry if it's too visible. I tried to change the conception of swordmasters fightings, we can see in animes and some films, where is no action only speaking and pathos, to only fighting.

I hope you'll enjoy this anim.

Ok as I could see the questions somebody has are already arisen, so I'll try to answer them:

please tell me, where is the difference between colour, line thickness or pure formless movement in attitude to conception of a movie I've created?
conception does not depend on form at all, form can be absolutely varieble.
Probably you will say, I also should mention all the colour patterns, and creators of macromedia flash including their parents and all the books of art that inspired me?

This work is a complete system I've created, and movement, motion, composition, colourscheme are atomic parts of it, that doesn't exist without a form.

And this form is mine.
Also some of those atomic parts were repicked from smb's other picks if you understand what am I saying, I've recopied them with the full understanding, what am I doing, making a copy of a copy, so I cannot really say where was it picked first. Versions you're giving are based only at the fact you've seen something with the same motion and just because this version of motion is more popular you have that opinion.

If you have enough time for things, like forum topics, comparing sequenses and mentioning all the atomic parts of smb's work with all of their repics- - its your way.
If you want to do it do it yourself.



Rated 5 / 5 stars

really good

you ever made this is a really good artist and director.

And also it reminded me of the cartoon naruto and avatar(the last air bender).

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Rated 5 / 5 stars


I loved the look and feel of this. This was incredibly well done.

I wouldn't worry about morons saying any of these moves or "running" are stolen from the only two animes he's even seen in his entire lifetime. Otherwise he would realize the similarities between ALL animes relating to this sort of thing and thus, have no reason to bitch about anything.

This was phenomenal flash work.


Rated 4 / 5 stars

Fluid, yet lumpy

I definitely enjoyed watching it, you made all of your characters very fluid and the action was very very entertaining. I also liked all the textures you used, and the beautiful were very nice as well. Kinda had a painterly feel to them, and I liked that. The big thing that bothered me though was their bodies were kinda lumpy looking. Like there's one shot of the bald guy's head and it looks really strange. Other than that the anatomy issues, this was great! Keep on animating! Can't wait to see your next one!

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Rated 2.5 / 5 stars

Alot Stolen moves...

As you can see, some things relly are ugly and some are almost Perfect.
Alot of familliar things like the running part.
The running part is from NAruto and alot of fight moves are from
samurai champloo.
Its really sad this guy dont see its stolen...


Rated 5 / 5 stars

pretty good!

I absolutely love action scenes like this and it just blew me away, nice work!

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