Tip for ya
More battle animation, and more epicness. That sword, that explosion and lightning doesn't really give much epicness in it, so make more battle stuff. It's really important, since ur trying to make an epic battle animation. IMO, you didn't really succeed at all. Look at others' battle animations, i.e. Final Fantasy VII: Advent Children. Really good inspiration for epic battle sequences.
As for music, I think it was a good choice.
I have to agree with some of the others, that something is missing. I by no means underestimate the difficulty of frame by frame animation, but what you have here seems like its missing a few high quality shots. Almost all action is implied. This works as long as you make up for it with demonstrated action here and there (see any reasonably budgeted anime)
I also feel that several shots hold for far too long, such as the explosion. Long hold shots are very hard to get right (I don't think I've ever nailed it). Too short, and it feels strange, too long and its distracting and irritating.
In the future, I hope you spend a little more time on a few high content scenes, instead of several comic book style action shots with minimized movement. I applaud your music choice though, and your style is on point.
it was ok
it was ok
Still Needs Some Work Before you Reach the Gold
If I were to have rated on animation alone, I would have probably rated this between a 5 or a 6, but with your excellent camera angles and proper music choice, it helped raise my rating up to a 7.
As I said, two thumbs up on the music choice, very fitting,
The style of the art you used for your movie is very unique and would love it if you keep to it. (Did not affect my grading).
Camera (viewer's POV, etc):
Your skills with the angle and dramatic shots are really superior compared to many flashes I see here. Most of them usually just show a side angle where you really put that camera where it needed to be, because of this it helped save your score.
This was probably your weakest feature in your movie.
Using about four frames to make hair and clothing movement repeatedly can get a bit repetitive and for the speed you were doing it it looked a bit lackluster, I would prescribe more frames for those.
Your dramatic stills were quite nice (except for the clothing fluttering in the wind) where the protagonist would pause after hey slayed an enemy.
Also, at the parts where a character's head was moving around, the animation seemed a bit jumpy and sloppy. This also applies to some of the other movements the characters made. (The sword and running sequences were the only exception to this).
The Biggest Problem I found was the fight sequence with the Boss Demon (the one who stopped the sword), where you used the SAME animation when he was attacking the demon over and over. This is what really hurt my score to you.
To close, I really believe that with some practice, patience, and more practice you could become a more well known traditional artist.
Some helpful tips would be to pay great attention to detail, ask yourself, "Is this animation cycle as smooth as I can make it?" And to also push yourself to your limit each time because your limit will expand after you reach it.
I look forward to more work from you.
Slow motion sequences were a bit drawn out.
They could've been kept shorter and still looked good. And the last battle should have been more intense.