Talesworth Adventure Ep.1

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A Novice No More 5 Points

Solve every medium (teal) room

Noob Test 5 Points

Solve every easy (blue) room

True Adventurer 10 Points

Solve every challenging (red) room

Warrior Proper 10 Points

Solve every hard (purple) room

Glutton for Punishment 25 Points

Solve every bonus (green) room

Purveyor of Finery 25 Points

Collect all 25 gems located throughout the castle

Hoard the Hoard 50 Points

Slay the Talesworth Dragon and obtain his hoard

Thinking Things Through 50 Points

Complete the game using 5 or less Resets

Author Comments

Visit www.TALESWORTH.com for news about my games.

Play now on your iPad, iPhone 4 or new iPod Touch:
http://itunes.apple.com/u s/app/talesworth-adventur e-ep-1/id387788449

Sound is a 3-way toggle to control music, sound effects, and mute all.

Tutorial is in-game. Questy's speed can be increased with the speed buttons above the lower left Map button (Questy must be stopped first).

http://bit.ly/TalesworthA dventureSolution

Game auto-saves.

Created by Sean Gailey
Inspired by a love for old D&D graph paper maps, 8-bit art and scary dragons
See my other games at Talesworth.com


what a challenge!

wow that was tough...especially the end boss. took me like 40 tries to figure out a way to do it. never did get the crystal on that one....doesnt matter cuz that darn thief already robbed me of that achieve. heh.

really had me thinkin on some of those.

only reason its a 9 and not 10 is because the art/sound is so cheesy. but the gameplay more than makes up for it.

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At first, this game didn't seem to have that much potential.
The only thing that impressed me was the pixels.
And then...my Questy ran into a bag of gold...
From there, it just got more and more difficult, yep, I'm looking at the clock (it's been two hours) and time just flew by.
Its not just about changing direction, its about slaying, its about treasure hunting (Hooray for all you whip-cracking Indiana fans who chase Chaos Emeralds), its about OGRES (red and green, double-whammy), it's about levers, giant rolling boulders, pit traps, arrow traps, your only friend, who happens to be a thief, but most of all...It is about a guy...a guy who loves dungeons to the point that he will obsessively run from one blatantly obvious hazard to another, caring nothing about his own self-preservation, looking only for the glitter and promise of hard, solid gold!
I can see how this game represents some online mmo's such as World of Warcraft.
Being an ex-player, I know what it's like, it gets a LOT like this, at least in metaphor.
Nothing else matters, not even the safety of your friends, just getting that gold, along with your shiny red or green axe. Never mind the time wasted, never mind the preparation required.
The more I play this game, the more I get ideas for a parody of it.
It doesn't stop there.
You can laugh at the pixels all you like, but the puzzles will lure you in like a venus fly trap, so sweet...like the scent of victory that can only come from easily acquired bounty and suddenly this thing closes its jaws on you with a near-impossible level to figure out.
Well done on the difficulty, it rises gradually enough.
I found only one glitch: in Bonus Room 1, my Questy activated the arrow trap and the bolt didn't hurt him, it passed right through and killed the ogre, but my faithful jewel-humping friend was unscathed. I'm not complaining, it allowed me to finish that level whilst having a good laugh, however, I'm kind of concerned with how I would have coped had that lucky incident NOT occured.
Nevertheless, however impossible the rooms look, always, try alternatives, never dismiss any theory or logic, if something doesn't work, reverse your strategy and you'll often find yourself on the way to fame and...well maybe not fame, but riches, yes. Many riches.
For all those out there who were attracted by the name because it looked like a hack'n'slash and thus were expecting something to that effect, yet still gave this game a poor review, first of all, fuck you all.
Some of the best games I've ever played were simple, yet wicked hard. If you want some quality graphics, action-style killing or some other pointless online mmo, then why not get a ps3 or sell your soul to Blizzard?
This game is made to stimulate your way of looking at things and adding a challenge.
I'd suggest that you work on a sequel, though I don't see how that's possible for two reasons: It's already near impossible to beat, and introducing more characters to control in one level will just make it ridiculously complex to make, and insane to play.
This game deserves a parody.

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i like this kind of games : )

not my cup of tea but good

killed the dragon by accident :P

great game

this game sure isn't for dumb people if you didn't like this game its probably because you didn't have the mental capacity to comprehend the complexity of the challenges i just beat the dang dragon lol fun game dude

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Credits & Info

4.22 / 5.00

Apr 14, 2010
9:44 PM EDT
Puzzles - Other
  • Daily 4th Place April 16, 2010