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Welcome to AltShift - the latest entry into the Negative Space Exploring Puzzler, Shift!

I know mostly around the internet, people hate games that aren't free - this is a version of the full commercial edition of AltShift designed to be played in the browser by making use of the Mochi Coins system, please be aware that this is not a free game and don't judge it too harshly based on that fact :p It's got plenty of Free content and if you like this and have enjoyed the other Shifts in the past and feel like supporting it after playing it through then that's awesome.

Here's what the package contains, Challengers:

Over 80 Mind Boggling levels with Brand new Game mechanics, Expert level packs, minigames and level by level remakes of Shift 1 and Shift 2 in a brand new Engine! 4 Different types of gameplay, An epic story and Boss Battle! The full version has so much to offer, it might just explode! So get ready to have your mind warped by this brand new take on the Flash Classic!

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I have never played a puzzler/platformer with more innovative and ingenius mechanics!

AND there's a story TOO?!?!

Really. to unlock this chapter for mochi coins WTF. mochimedia is shut down for some reason and how do i unlock this CHAPTER 3. 4. and 5. please update this game.

The-EXP responds:

I'm really really sorry :( Just so you see this response, I'm not going to unpublish this game for 7 days. I thought I'd unpublished it years ago. There is a version of the same game with everything for free unlocked here http://www.newgrounds.com/portal/view/558745 so no more mochi needed.




A large step down from Shift.

I have no choice but to compare this to the main game, Shift.
That said, compared to Shift and its squeals, this game was disappointing.

The story was EVERY GAME STORY we've already seen before. Shift's story is unique and surprising.
The characters felt too toony in comparison, but that's not so bad.
The levels didn't connect to each other in any way, they felt unrelated - like when you play Player Packs in the Shift series. It was very linear.

Minigames are hardly a plus. If I want to play a sliding puzzle or a spot-the difference, I'll go to that kind of game. Why would I look for that kind of gameplay in Shift? (or AltShift)
Lastly, half of the game isn't available, and that cheeses off the average player.

The only thing about this that I like, is that the boxes function like part of the backgorund, you can shift through them. That was neat.