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Reclaim your space spheres in this Real Time Strategy game.
Thanks for playing :)
All beauty and little substance
That and the glitchiness mentioned by others before me. Have reload the flash to make it being up the menu for the game. Controls are want. the music loop made my ear want to bleed. if it wasn't for the graphix this would be a complete loss.
For entertaining me for a few minutes u get 1 point lol
Glitches all over.... incorrect use of the English language all over...
It was all in all bad... cant beat the game on easy difficulty because enemy units and abilities are 100X better than mine even when mine are fully upgraded
some glitches i found:
-Shield doesnt work properly in protecting your health sometimes
-once destroying a sphere sometimes... your units continue to shoot... at YOU! destroying you and losing the level for you
-automatic upgrades i dont buy cost me money?
- Cursor doesnt move sometimes... the game will be running smoothly but the crosshair wont move
-air units dont shoot most of the time
-ground units run past sphere and ignore it
... i found all this in the first couple levels!
how is this on the front page its a great idea but it didnt capitilize and its too glitchy
Played until level 9, then just before the final battle with the sphere, the game stopped... the music continued, the weapons continued to recharge, I could still use them, but nothing else.. pretty weird everything stopped moving.
Was pretty decent before that, but NOT an rts.. and yeah, pretty basic story.. maybe it would be better without one?
I dunno... cheers!
why are the enemys robots so much better?
its an ok game, but the enemy robot AI is soooo much better then mine. my flying units dont even shoot back 80% of the time, and the ground ones have to get so close to anything to shoot at it that they almost never make it to within range... why can the enemy move so much faster and my units are basicaly bullseyes...?
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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