I really enjoyed this game. Being scientifically accurate right down to the 4 nitrogenous bases and the process of mitosis, I salute you for keeping true to the roots. I found the game play simple, It was easy to learn but hard to master.
The evolution game mechanism was a ground breaker too, allowing different combinations which, for me, leads to different distinctions of cellular classes; from specialized gatherers to brutal prong attackers.
The AI is also formidable, I noticed that the AI found the same class distinctions as I do, where small cells gather and medium/large cells attack and defend. I also noticed that they attack in groups and not by trickling in cell by cell
"God" powers are one of the things that I enjoyed. From spawning more food to radioactive cobalt ( scientifically accurate ). It required one to think before they act. I once used the cobalt on the enemy and backfired as it turns out that a simple gatherer transformed into a freak of nature.
However, this game is not exactly perfect, it lack the ability to zoom in and out of the battlefield ( which was ironic as you are looking through a microscope ) and the ability to pan with the mouse. Also the graphics were not what I call high end and the sounds are simple. Also, without the ability to auto-retaliate. Defending can be quite a chore.
It would be REALLY nice if you could do a collaboration with flash artists. I hope you pursue the talent you have further. All the best!
It's good to know not all of the people out there are biology-ignorant 13-year-olds. I'm glad you liked it! I do need to start working with people that actually know how to draw, I suppose.
this game is fun but...
lots of glitches and odd controls
if you make a sequal have your units auto attack any enemys that attack them.
also add it so your pools can shoot to.
This game is alot of fun!
Kevin Bacon realy enjoys this game. He thinks it is one of the best flash rts's ever.
Kevin Bacon gives you props!
'Glad to hear it.