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rated 3.64 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

Mar 28, 2010 | 12:32 PM EDT

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Author Comments

It's kinda like a cross between Spore and WarCraft... maybe.

This is what happens when I don't have a job. Nice marmot, by the way. Also, for those of you that don't want to play the tutorial or just "don't get it..." here is how to play:

-Click on units to select (can drag box around to select multiple units)
-Deselect units with SPACE or the Deselect Button (bottom right)
-With unit(s) selected, click empty space to move, food unit to gather, cell pool to return food, or enemy unit to attack
-With single unit, click and drag from the Nucleobase Buttons (A, T, C, G) at the bottom of the screen into the DNA strand to edit DNA. Do this to make your cells BETTER.
-M - Split units
-Q - attack to (will move and attack along the way)
-P - create/join pool (can create new units there for free)
-X - stop actions
-1-4 - special attacks (if enabled)
-Arrows or WASD - move screen

Hover over buttons in-game to see what the hotkey is for it.



Rated 1.5 / 5 stars

Fundamentally Flawed

The concept is cool, but the control interface is clunky. For starters the option to disabled a human player should itself be disabled. Secondly when selecting the Cell pool it needs to de-select the other microbes, often i wanted to create more microbes but instead told a microbe i had selected prior to come back to the cell pool, and then he would idle himself

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Rated 3 / 5 stars

good concept but....

i found that as DariusFan mentioned, the game was quite confusing in what was actually meant by each nutrient that was added. The way i saw it was: the red ones make you have a stronger(melee') attack; the yellow ones make u have more hp + bigger minig capacity; the green ones make you move faster (?), and the purple ones make you have a higher defense (take less damage) and makes your cell ranged. combinations of purple and red were the best for attack cells, while combinations of green and yellow for mining cells.

thats how i saw it anyway.

but my main quarell is that the game is just too easy; all that is really needed to win hands down is have a few basic attack cells harassing the enemy while you build up one super attack cell, and when it is fully upgraded (with purple/red) you just make it split until there are 8 of them, this (the splitting) will take around 1 minute (1x2x2x2), and after that you have an unbeatable army.

and the last (somewhat minor) problem, is that even though you cant make teams, even though the enemy can be the same colour as you (e.g. you can have to different teams as the colour blue, but they wont be allies), i was quite confused by this concept, and it was made more confusing when trying to attack the enemy that had the same colour and my units would randomly be deselected (as pointed out by DariusFan).

I really appreciate that this game has been based on scientific facts, but if 'dumbing it down' makes it more understandable, i think that it would be well worth the sacrafice.

If you make the AI better, incorporate some kind of non-free-for-all gameplay and make the game more understandable, i see no reason why this cant be a 10/10 game for every player.

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Rated 0.5 / 5 stars

needs some work

that is all


Rated 2 / 5 stars


decent idea but it's hard to do anything. and none of the options shown in the tutorial are available in the game. weak

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Rated 4.5 / 5 stars

idea is fantastic

The idea of this game is brilliant, but I do have some suggestions. There should be more info on what each nucleotide does as it looks a bit busy and confusing. Also, the keyboard gets stuck when moving about leaving you constantly scrolling around the screen which is about as much fun as teaching economics to a dog. Other than those two things that immediately struck me I think it's a great game

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