Sometimes you don't need to have the best art or most addictive gameplay, you just need to get the rhythm and setting right, and let the story tell itself.
Really, really hard to 'tell' the meaning/story behind this flash while it is comprehended easily by our minds, subconsciously. I (like to) think that a father and his child were walking in the woods when suddenly the father was killed and the child was abducted (this would explain why he "meets" himself and his child albeit a bit morbid looking/flashing), walked on to afterlife and is now in an eternal cycle, an infinite loop of having to die and witness his own death over and over again. The fact that you invite the player to interpret the given info in this flash freely, is fantastic.
I think this portrays "purgatory" or even "hell" pretty well.
All in all, this is a solid piece of work that needs nothing but the music and an incredible amount of interpretations to function. If you are a fan of deep art, the spiritual, or are just looking to have an AwkwardSilentMoment [;)], check this out.
your solo games are great and i look forward to more.
SO WEIRD BUT I LOVE IT!
Amazing art design, story, pace, scenery, song. I'm quite a visual person into psychedelic and minimalist art, so this really, really appealed to me. It's one of those stories that make no sense, but it's up to you to interpret how you see fit.
I didn't read the author comments before playing, and even I envisioned this as a music video.
The song you choose was absolutely beautiful. I'm not sure I understand this at all, but at the same time, I don't think I want to. I enjoyed this a lot. For some reason, perhaps all of the darkness in it, time sort of stopped and made me think about things. So, really neat. The art wasn't fantastic, but whatever, I wasn't paying much attention to detail.
Obviously it's a simple game but it gets you thinking in 2 minutes. To me what happened is the attack and you think you're the dad wandering around, maybe looking for the child. But then when you fall and the scene is replayed, you can see that the attacker is the one that gets knocked out and that's who you've been playing as. You go back to where all the blood was before to find that this is where you died, the dad came back to kill you. The rest was just what happened in your mind after you were shot, anything beyond that spot is just part of your thoughts or even an attempt to move on to Heaven then falling down to hell.