Like Metroid but without the weapons
Awesome game! Great job! Many of the areas and other aspects of the game reminded me of the original Metroid, except you don't have a gun.
A Pureely fun adventure game with an emphasis on exploration. I love it how getting all of the gems isn't mandatory. A lot of variation between levels and just a really well fleshed out game.
Collectathons can be a bore but REDDER paves away from it as it's your choise weather you want to collect everything. So you could probably miss half of the game. Witch is half of the unique world really cool enemy's (Witch you cant fight so there more of an annoyance)
It's atmosphere feels a bit more like the original METROID... But with an astronaut!
Amazing, and inspiring too.
If some small children start playing this game, it might inspire them to become an astronaut and explore the depths of space, expanding our country the united states so much more. This game gives you a feel on what life in space is like(without all the alien robots and rayguns =). In space you are all alone and there is no sound at all. Nothing to be heard for miles away. The music gives kind of a depressed and lonely feel to the game. And i love the almost entirely endless feeling environments. It reminds me of things like the super nintendo and other old consoles with it's 8-bit seeming graphics. I give this a 75 out of 10 because of how great it turned out.
Ohh that warm, frustrated NES feeling.
Like I said, it has those NES pixel graphics, and I've always been a fan of that.
The music fit the game, though I agree with others a little more variety would have worked too.
I didn't find the controls to lag, or be too touchy. The jumping took a little getting used to, but I found overall I could get through obstacles in one go. The collision detection was spot on, almost lenient even. I didn't find myself thinking I shouldn't have died when I did.
The only real thing I would have liked to see, and I saw someone else mention, is a more explicit reason for the world meltdown, depixelation, whatever you want to call it. It was pretty cool once I realized it was happening, and don't get me wrong, I still have an imagination, but without a bit of story to guide us, it doesn't mean as much. So what I (think I) am saying; give us just enough story so we can extrapolate our own, because as it stands now, its just a game, albeit a very good one.
So amazingly addictive
Simple Concept, Simple Graphics ... but I can't stop playing it...