Well you can't go wrong with some bottle bashing and it's a fun and simple one
~X~
This is my first attempt at a flash game. I hope you enjoy it.
If you break all the bottles you can hit reset and keep shooting.
Reset doesn't reset the bullet or smashed counts.
Don't forget bullets drop over distance.
Well you can't go wrong with some bottle bashing and it's a fun and simple one
~X~
Simple, fun, and authentic-looking. Not bad!
-cd-
Kept me entertained for a while
It's a great time waster. Not bad at all.
It would be pretty fun with a timer to see how long it took you to shoot all the bottles.
A timer I think I can pull off. I also wanted to put in a % of accuracy , but I couldn't figure out how in AS3.
For those who don't know AS3 is action script 3 ( the programing side of flash.
A while back I was learning AS2 and had a pretty good grasp of it then AS3 came out and I had a lot of obscenities to say. I appreciate all the input I'm getting it will help to make my next game better.
Cool
I like having a scope, but even with it, I could not hit the farthest row of bottles.
you have to account for bullet drop. try shooting a little higher
it's cool
it reminds me of target training in ROTC.
the only (fatal) flaw is that it is very easy to determine if a shot will hit or not, since the mouse cursor changes when the "click" (or shot) is valid.
perhaps you could opt for round radial (bulls-eye) targets instead, for more challenge (both programming-wise and gameplay-wise).
I'm curious as to what browser you are using. You aren't supposed to see the curser.