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rated 3.71 / 5 stars
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Puzzles - Other

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Credits & Info

Mar 3, 2010 | 12:01 AM EST

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Bubba Slap 10 Points Feel the Bubba-Wrath!
Piggy PWN 10 Points Get totally pwnd by the Piggy
Gotcha 25 Points Be an easy target!
Lame Score 25 Points Come on, you can do better than this!
Spider Food 25 Points Feed your enemy a healthy snack!
Great Score 50 Points You've done well my child
Scare the Boss 50 Points Even tough guys can run away
Beat the Game 100 Points Save Theia!
God Score 100 Points The Heavens must have gifted you way too much
Piggy Wiggy 100 Points Meet the final boss

Author Comments

Thanks to chris-marks for a complete and awesome walkthrough, go check it out if you have problems with any level:

A horrid earthquake has occurred at a distant planetoid called Theia. The impact was so strong that it created a giant crack, running from the core of the planetoid until its surface. Your race finds out that this catastrophe was caused by a monster who is eating Theia's Core! If he continues, the planet will explode, destroying all of your race. Nonetheless, Voly dares to take the risk of stopping the monster and his evil minions by the cost of his own life.

Your goal is to guide Voly towards the center of Theia. But beware, Voly is way too weak to attack the huge enemies; therefore you should avoid confronting them.



Rated 4.5 / 5 stars

I think there is a glitch in level 10.

Save the planet.


Rated 5 / 5 stars


i liked a lot the art..


Rated 2.5 / 5 stars

Saved by the art and absolutly nothing else

This game just didn't work. The only good thing about it is it's animation, but when you actually begin to play it even that gets in the way. You see, you walk side to side on the screen faster than you do when you walk up and down. This ends up causing the controls to feel clunky and unreliable (which indeed they are). It also takes a little too long to burrow under ground.

Speaking of clunky controls, why is it that to push blocks you have to be standing directly in the center of it's front? I often had to move around to position myself just right so that I could push a block and this got really frustrating really fast.

The second problem with the game is the perspective. In this game you will have to outrun quite a few baddies, and due to the perspective it's often really to tell where the corners are, so by the time you figure out where you're supposed to be walking you'll have been turned into purple goo by whatever you were trying to avoid.

The last problem is with the gameplay itself: you walk around pushing blocks, walking through mud and avoiding hazards. Were there some way to fight back or jump or at least the if controls worked a little better: the game might have worked. But it did not: this game is frustrating, boring and thoroughly unenjoyable.

PS. Why is this considered a "power of three" game? It appears only one person animated, scripted and wrote the music to it. Personally, I think he could have used some extra help or constructive criticism when he was still making it.

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Rated 4.5 / 5 stars

Best I've played all day

In all of the games I have been through and tried to finish, this is my favorite of all of them. I am just amazed at the graphics in this one, particularly how the character moves. It is some of the hardest stuff I have ever played, but dang, is it satisfying when you're finally done with a level! The idea was also pretty original. There just seem to be so many limits on what you can do and so many things that are out to kill you! It is certainly addictive, in that I keep playing until I beat the game.


Rated 1 / 5 stars


First boss is nowhere enough time to memorize. Give more time or a chance to see more of the map.