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rated 4.11 / 5 stars
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Puzzles - Other

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Credits & Info

Feb 24, 2010 | 1:59 AM EST

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JUDGE 10 Points Rate 5 or more user levels.
PILGRIM 10 Points Complete the entire first ring of levels.
EXPLORER 25 Points Complete the entire first and second ring of levels.
JUNIOR 25 Points Complete the first level under par in all three categories.
JURY 25 Points Rate 50 or more user levels.
AMATEUR 50 Points Complete 5 or more levels under par in all three categories.
LEGEND 50 Points Complete all three rings of levels.
PRO 50 Points Complete 15 or more levels under par in all three categories.
CHAMPION 100 Points Complete all levels under par in all three categories.
EXECUTIONER 100 Points Rate 100 or more user levels.

Author Comments

This is a game we made about space and gravity. Place gravity wells near gas giant planets to suck the matter from their surface. Stream these particles through space to fill collection rings to solve each puzzle.

Please enjoy the game and soak up the atmosphere, if anything I've made could be labeled as soothing, I'd say it's this ;)

Awesometown frontpage'd!

Level transitions are quicker now and the thumbnails for player levels work. A few bug fixes too, keep reporting bugs if you find them!



Rated 5 / 5 stars


The game was great but who the heck came up with the par and how did they determine them? I consistently beat the long pars in less than half the time and quadruple the short pars.


Rated 5 / 5 stars


This game brought me into a meditative trance - the simplicity and the ambient music got swimming away, all the while requiring me to concentrate greatly on those simply color patterns and swirly tasks presented. Used almost half an hour on level 26! .O.

And it's beautiful too! 10/5

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Rated 4.5 / 5 stars


Can't get past level 24... yet!

Love it. Really do - for future reference, the soundtrack is what makes it. Sure, it's a relatively original concept, well-executed, and consistent retro-style graphics don't hurt (though pixellation is becomming overused these days, it's not out of place here), but it really is the ambient music that makes me keep on playing where I'd normally have quit.

Just a quick question - does the strength of gravity wells differ from level to level?

Like everyone's saying, the par - for me, it's the waste that I can't match up to, and some of the times. There's also a level with a par of 0 gravity wells, which I'm sure must be a mistake. But that's neither here nor there for gameplay experience, so it hasn't affected the score.

There was just one little thing that stopped this from being a 10/10: I wanted a little bit more in the tutorial. It was good keeping it short and all, but it took me quite a while to work out what to do with the colour mixing stars. I thought they were storage at first. If you make a sequal, perhaps have storage in it... but that isn't for me to say.

tl;dr - Awesome. Music makes it work. Wanted to see something about mixing colours in the tutorial. Have a 9/10

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Rated 5 / 5 stars


I'm sorry, but this game gives me a headache. It's very well, programmed, but it isn't for me. Keep up the good work.

I gave you a 10 since it deserves it, but if it were based on my opinion it'd get a 1 or 3.

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Rated 4.5 / 5 stars

Great Soundtrack!!!

Yeah despite whatever people might like or dislike about the game, I thought the music was quite good.

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