It was a decent game in all but it was incredibly easy and did not have the same bullet hell feeling like the rest do.
The base of the ship that you have to dodge with was way too big compared to the size of the screen. Later on at some point dodging isn't even an option,it just becomes "How many bullets can I take" and " How fast can I kill these enemies/bosses". For the upgrades you should have implented some sort of limit because once you get everything,which you will, it becomes near impossible to lose even just by standing in 1 spot.
The game might not be like other bullet hells but it just became way too easy in the end and became sort of a mess,I am sure you worked hard on this game but in my opinion it could have been much better than it is now.
yeah that's valid criticism: when I wrote this game I'd only just discovered bullet-hell games and I didn't really understand how they work. Even now a couple of years later I'm only just starting to catch on about things like the need for a tiny hit-box (yeah I can be _really_ slow at times)....I'll have another go at it soon and see if I can get the balance better.
Too easy and unoriginal...
Only giving this a 4, given that the game was far too easy, and that you blatantly ripped off artwork and design from Tyrian - this includes some of the enemies and most notably one of the bosses is the first level boss from Tyrian.
Not to mention the warpout animation was also ripped from Tyrian.
Plagiarism is not good mate, so perhaps a little bit of originality would be an idea.
I was playing the first level and just after my ship got out of the top of the game i got the following error on a white background.
Error: Error #2130
its basically a slower, less awesome version of frantic, its just too close to a rip off for me to enjoy :P
i know its probably a good game, but i lost on the second level lol