The wall jump controls were AWEFUL.. i'm sorry, i mean they WORKED but there was a huge delay between hitting the wall and starting the wall slide that made levels like lvl 15 where wall jumping was the focus extremely difficult
ya its great and awsome
its a little bit long and i think their should be upgrades and like when you charge up their a super attack when yellow gets the portal skill he charges up and makes a black hole the sucks op the spikes and spinning death things
only the buttons where annoying
Very cool job! Indeed a huge work. Good idea, difficulty progression, graphics...
What I found a trouble anyway was the button combination. Maybe that could be customizable?
Level 28 was a hell, just a bit on the limit... but ok.
and yeee, the same boss three times, but you know that already ;)
WTF, but.. the primary colors are red green and yellow -.-!
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1. Good Points:
* Gameplay and Replayability. Rarely do i get hook on a game, let alone a flash game, but Primary has me hook, line and sinker. Although the moves are pretty limited, the gameplay proves innovative enough to have an extended playability.
* Graphics. Awesome. What can i say? The graphics are smooth the use of the colors are fantastic. Very pleasing to the eyes.
* Music and SFX. Very entertaining, the sfx are right on the money and the music is pretty easy to listen to.
2. (Not so) Good Points:
3. Great job! I couldn't believe I have only stumbled upon this only now.
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