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Sally's Cats

rated 3.40 / 5 stars
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Credits & Info

Feb 17, 2010 | 11:53 AM EST

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Tutorialized 5 Points Beat the tutorial levels.
Flame On 10 Points Set a cat on fire.
No Borders 10 Points Completed 5 different levels without using strings.
Evader 25 Points Evaded all enemies in 10 different levels.
Pyromaniac 50 Points Rescued burning cats in 10 different levels.
Saviour 100 Points Beat the game.

Author Comments

Note: If you feel that the tutorial texts are too slow, click on them to advance/skip. You can also tweak the settings if you find the performance a little slow.
The game is about a witch named Sally. She lost her cats in the woods, now she's in a quest to get them back.
Physics based gameplay, 25 levels to play.
Made by Cats in the Sky.



Rated 2.5 / 5 stars


Not sure how this game made front page. I wasnt entertained at all, found the gameplay to be shallow and boring. Atmosphere was good, music and graphics were good, but there just wasnt much to the actual game. To slow, to repetitive, and not enough to do.

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Rated 3.5 / 5 stars

not a bad game

just a bit boring to me try to find some way to spice it up a bit

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Rated 5 / 5 stars


First off buddy, Absolutely no one asked you to spend time to play this game... And definatly ABSOLUTELY DO NOT DISS A GAME JUST BECAUSE YOU CAN'T BEAT IT! This kind of dissing really pisses me off...
Whew, Enough said on that concept...

My Review:
Well since I hadn't gotten to play it yet I'm pretty sure if its on the front page, it will be a good game... Sorry I guess I never really thought about playing it, because I was ranting on about Warfare2's review... 5/5 & 10/10 For the heck of it! Cheers! :)


Rated 0 / 5 stars


no entertanmente cant even beat turtoril next time make somthin cool not old granny trin to find her stupid cats i mean just buy some more in stead you made us do it needs improvment badly


Rated 4 / 5 stars

Real good, but a bit boring...

I really liked the atmosphere, the soundtrack was really lovable, the context was really cute.

The only two things I have to say:
First one regards to the gameplay: It is not noticeable if there is a difference how the different types of cats behave when being pulled, which is kinda bad, because you don't know if that's how's it suppose to be or if you're just being bad-lucked. And, on the cats holding on to the branches, I found it a bit unpredictable, which troubles the game's flow, because you don't know whether the cat's going to come smoothly or bumply.

The second one regards to what I felt was a over-use of the same resources:
The game's actions are clear, simple and effective, but I think that they fell in a boring cycle: Click cat >>> Double-click Sally >>> Create String to avoid contact of cat with bats, and sometimes do little maneuvers in order to take the cats from under the branches. There could be a few more elements to add to the flow of the game, such as seeking bat that are to be caged, a ambient altering spell to take a cat from a surrounded region, something like that to take off the routine that the game can fall into.

My overall rating was eight, because, in spite of what I said up there, I recognized the eye you people had on the little things of the game and still came out with something very simple, which is hard to achieve.

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