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The Heart and the Hand p2

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NOTE: This is the full animation! So you don't have to watch part one, it's included in this! Just click the 'play the movie!' button. It's named 'part 2', but it's really the whole thing.

Glenn gives Annie a drawing she likes, winning over her heart. Annie spends the rest of the day trying to coax Glenn into romancing her. All he wants to do is draw, though.

This is the entire animation as it was meant to be seen! It's a whopping 13 minutes long, so don't watch if you don't have that much time to spare. I updated the first half as well, rendering 'part 1' obsolete. So if you haven't seen it already, don't bother, it's included in this. (unless you want to watch it anyway, to see what's different between the two versions or whatever).

Hope you guys enjoyed this, I spent about 9 months-ish working on it (of actual work, anyway), so I hope it pleases! Happy Valentines day!

EDIT: Thanks for the front page!


You're such a Romantic...

I was wondering when part 2 would come out. (Thanks for putting the prequel in this animation as well. It helps it flow better.)

As usual, you did an awesome job and never brought down expectation. All the concepts that you had in your animation were as clear as crystal, at least to me. Both characters were portrayed accordingly to how their personalities were (I figured that you based Glenn off yourself since that's how you are in your other animations). Some of the other characters you threw in there, i.e. the teacher, weren't actually necessary but after reading the scrap book I can see why you did.

Your story line was superb. The characteristics of the scenes and additional characters were smooth and complimentary. The beginning was slow and simple (as it should be since you have to build to your climax) and was very homey. As the animation progressed the speed of it ascended as well. You had many viewers climbing up the steep hill with you but instead of all of us rolling down to the finish you walked us through it and "held our hands" in the process (if that seems confusing just say so).

And your music... It was awesome and you choose appropriate music for appropriate scenes. I enjoyed it. =D

Phew... I wrote a plethora* of comments. I must really like it. You're a sweet-heart at heart. The theme was sweet and simple.

Thanks again.

P.S. This time I'm not just rambling. K.I.S.S. (Keep Is Simple Stupid) must be your style, and it works marvelously for you. I am curious about the pants though. =]
*plethora, for those who don't know, means alot

People find this review helpful!
Bobert-Rob responds:

Hah, yeah, I suppose there's a part of me that is. I'm so glad I went ahead and did this idea, as it really came out beautifully. Glenn is somewhat based on myself, if only a simpler version of myself. And yeah, some of the background characters weren't really needed, but it did help set the background up. Also, if I ended up turning this into a series or show or whatever, it'd be a nice way to say "Hey, I remember those guys, they were hanging out in the background!". Most of them are concepts for a more complex storyline if I ever get the time to make it. And, uh, the pants are more or less a nod to the girl who inspired this animation in the first place. Thanks for watching!


Unique, odd, crazy, COOL! I like it! A very interesting animation. 9 months well spent!

It was good, but there were some flaws

First, I'd like to say that your use of angles is good (though somewhat excessive, almost to the point of dizzyness), your drawing style is good and your animation is good. There are several areas in this, which are not so good:
1. Music: Really, really painful at times. I would seriously recommend getting someone else to do the music. It just didn't suit the piece.
2. Pacing: Much too slow. The entire plot and message could have been conveyed in 1-2 minutes and your story would have been far more effective for it. You don't need to show every detail of every character's actions, movements or emotions.
3. The characterisation/voice acting: The grunts got really annoying and were far too obvious. You can get a hell of a lot more meaning from non-verbal communication than: "I'm annoyed" "I'm happy". The part where the girl did a series of motions to convey something before they entered the restaurant was so unclear that it was almost comedic. I didn't empathise with any of the characters. Also, if you are going to use proper words, use them throughout. If you want to do the grunting thing, do that throughout. Don't have characters who do both.

Overall, I think that the problem could be that you are overthinking it. Try to simplify your ideas and I'm sure we'll see a massive improvement. I'm looking forward to seeing something that takes all of the advice into account.

Bobert-Rob responds:

Well, I actually like it for its length. I'm really not the kind of guy who likes stupid short animations, so many other people do it that it's maddening. I'm sorry you didn't get into it, but I wouldn't change a minute of it. I did everything according to what I thought would be good, and it turned out well in my opinion. Thanks for sharing your thoughts on the matter, though.

At last!

I remember seeing this a good while ago, I never got to see what the end was going to look like. Finally, at least I get to see it completely! AT LAST!

Bobert-Rob responds:

Hell yeah. I do what I can! :D

thanks for maikin a new flash bobert :D

damn it its great

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Credits & Info

4.39 / 5.00

Feb 13, 2010
12:26 AM EST
Comedy - Original