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F-Zero Flash Edition

rated 3.33 / 5 stars
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Sports - Racing

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Credits & Info

Jan 31, 2010 | 12:00 PM EST
  • Daily 5th Place February 1, 2010

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Author Comments

I had a few spare days, and this is the outcome. First flash in a long long time. Anyway, its a fairly simple game.... though the controls may seem weird at first.

Also, the game has a few glitches when it comes to the walls. Hit them at a certain angle, and they'll send you flying forward. Depending on your orientation, that may mean out of the track.

Also, for those who feel that its too slow for a F-zero game (and I kinda is), be sure to check out the HYPER MODE. It's a little tech demo thingy where you can pilot the machine at a higher speed. The reason I didn't make the whole game like that was to avoid collision problems and more glitches.

Anyways, hope you like it.



Rated 5 / 5 stars

i broke the game and went out of bounds lol


Rated 3.5 / 5 stars

i found a glitch when i was racing goroh bumped into the wall and i ended up on a grey screen i went down and saw i was on the other side of the track so i lost :( but still fun :)


Rated 5 / 5 stars

this is so cool i lets played it :D

first lp of it on youtube XD. check it out on my youtube channel gameflame18


Rated 3.5 / 5 stars

This game is OK, but it isn't F-Zero

This game is an OK racing game for a few day's dev time, but there's lots missing that would have been in an F-Zero game. No car-to-car combat for example- F-Zero 64 had three different combat moves [left and right bumps and a spin] and your game has none. Also, bumping into the walls should bring down an energy meter, which should also be the fuel for a boost. The tracks need to be longer or loops as well. It would be nice if the game had the engine start thing from FZ 64, where you got a speed boost of up to 5 kph from starting at the right time.


Rated 5 / 5 stars


PAWNCH!!!!! awesome game!