it is adictive i played it last night now i am
playing it again
I just keep missing and all the combat animations are the same.
This game seems like a huge step backwards from the original. The screen is cluttered, the menus (and the game in general) are less intuitive, the print is tiny and hard to read, every action uses the same animation (which is both less interesting and lower quality than any of the animations from the first game), the background plot is contrived and stilted, the "gold coins" icon looks like a cauliflower, and a seemingly arbitrary set of stock icons seems to have been repeatedly andclumsily pressed into service in place of icons which actually look like the things that they represent
Its a nice game i love playing it and its really fun. The only thing i dont like is the time limit lol but it makes the game more complex and it would awsome if there was one with out a time limit. In all reality though "AWSOME WORK".
A fantastic idea, just needs improvement
I thought the game was really good, it's just that the combat system needs work. I've not played the prequel so I can't compare, but it just seemed to me that I was constantly missing enemies and subsequently getting destroyed by their much more powerful attacks. It could well be that I'd designed my character poorly, but it still got annoying when I could hardly go anywhere.