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rated 3.99 / 5 stars
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Action - Shooter - Multidirectional

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Credits & Info

Jan 19, 2010 | 8:59 AM EST

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Author Comments

Different worlds have the same problems:
pollution, wars, diseases, lack of natural resources.
Different worlds have the same solutions:
to kill, to conquer, to dominate

Another world, another year. There was created a killing machine called Mecharon and it starts the mission to find a planet suitable for life

Thank you all for the reviews and Daily feature
Coming soon: exclusive Armor games version with 3 new weapons, and bugs fixes ;)
I finally fix this ***** bug with movement :)



Rated 2.5 / 5 stars

People are stupid

Ok this is similar to Crimsonland not an exact copy like most claim. Cause alot of the graphics and icons are different enough. Second of all Crimsonland could be argued to be a copy of just about any other over the head shooter that came before it. People we live in an age were most games and game ideas have been done some one's idea is bound to look like anothers. OR, though usually the creator states it, their creation is a tribute to a game, thus it will be similar.

Now to the review
-It's repeatitive, i think everyone covered that
-Move Bug is annoying
-the gun upgrade thing bothered me the machine gun and shotgun didn't feel like upgrades just that I picked up spreadfire and rapidfire for my cannon...
-graphics were nice though
-sound was meh crisp clean but repeatitive
-over all mediocre a game should enterain, usually, that is the common purpose for it this really didn't do it. If it was to make a commentary or prove a point it took too long to get there cause of the long boring repeatitivness of the game.

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Rated 5 / 5 stars


yeah i know its similer to Crimson Land(never heard of it .just read comments) but hey ,if you claim it all for yourself THEN its plagirism.great job <(..)> < kirby


Rated 1 / 5 stars


Every single level looks pretty same. It gets repetive really fast.


Rated 2 / 5 stars

its ok

move bug killed it for me sry


Rated 0.5 / 5 stars

An excellent... plagiarism?

First of all, let me say that the game was very well done. The enemies were mostly original and had a good variety, and there were weapons that were new & different. There was plenty of polish, and I could tell that a lot of time had been put into the implementation. For those points, you get one star.

However, the game borrows *EXTENSIVELY* from CrimsonLand by 10Tons Entertainment in its design. I make the comparison a lot with other top down Smash TV style shooters, but a few new weapons and enemies are the only things that keep this from being a straight up port of CrimsonLand to Flash. The format (kill things in a featureless open playing field while collecting pickups and experience to gain a perk at each level) is identical. Most of the perks gained at level up are identical, many in name: Bonus Magnet, Unstoppable, Dodge = Dodger/Ninja, [X Weapon Type] Master, Bonus Warden = Bonus Economist, Cunning Reloader = Angry Reloader, Scientist = Bloody Mess, Instant Repair = Bandage, Radioactive bullets = Poison bullets, Boost Attack Speed = Fastshot, Repair droid = Regeneration (just to name a few). The only pickup that isn't in Crimsonland is the quad damage upgrade.

The bonuses ARE very common in games, but some aren't, and the fact that Crimsonland perks are Mecharon perks, Crimsonland pickups are Mecharon pickups, and in the context of the identical flow of gameplay, this is clearly plagiarism. I wouldn't believe you if you said that you had never played (and loved) Crimsonland, that the design similarities were coincidence.

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episodeent responds:

I like Crimsonland and I wanted to make Flash Crimsonland. It was very very hard because flash gives much much LESS performance.
There are a lot of thing that aren't present in Crimsonland: Black hole, Bonus Rocket launcher (2 weapons at the same time), bosses, units which fight by your side etc.