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Escape the room full of deadly butterflies. If you stay too long with them in the room they will release the poisonous gas in the air and this is deadly to you. You cannot kill them either - you will have to find another way out.
The hotspots are way too precise and there's no real way to know how any of this works. The clock is totally useless even though you can zoom in on it, and how are you supposed to know that they key is in that spot? You have to guess by dragging the plane to it without any indications that that's the place to look. There's no clues or actual puzzles, it's just finding the items. Putting items in unfair places that have to be put together in specific ways doesn't make an escape game good, puzzles do. The items should be gained from puzzles, the "puzzle" shouldn't be finding the items in all those nooks and crannies then putting them together and guessing where the key is
Too many areas to click combined with arbitrary hiding spots for stuff makes for a very frustrating experience. Seriously, less is more. The solution is completely nonsensical which takes away any fun from a puzzle. Also, the butterflies were too hard to catch, relying entirely on luck/clickmashing.
This is a bad escape game
The solution makes no sense. First of all, the clickable area on top of the piano is so small and precise that it's hard to find in the first place. Once you find it, there's nothing at all to indicate it's where the key is, and there's no logical reason to suspect you're supposed to put EVERYTHING together and then stick it back in the piano. Good escape games are made by having logical escapes that make sense. The escape in this game seems to rely on already knowing what to do. This is a bad escape game.
great game but butterflyes lol
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