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Transcripted is the first small project of Alkemi. Something we did mostly to prove to ourselves and others that we could wrap up a relatively small game prototype in a short period of time. While working on some bigger things, we will surely produce other similar concepts and improve them over time.

Your main goal is to disrupt a chain of some kind of strange DNA by creating groups of 3 or more elements of the same color . Sounds boringly familiar ? Well, there's just a catch : you'll have to do this while playing a shooter at the same time. Destroy biological hostiles, retrieve color cubes and aim carefuly.

As a small disclaimer, I'll just say that Transcripted may seem to some (maybe a lot) a bit hard. It's a weird mashup between a casual concept and a more hardcore one. A damn lot of action for a puzzle-game, a lack of weapon upgrades and boss fights for a classic shooter (though it may have some one day). The challenge is somewhere between the two, being able to plan your moves ahead of time, jumping from one invulnerability to the other...

You're in control of an advanced nanobiological defense system.
- move around with the keyboard [DIRECTIONAL ARROWS], QSDZ or WASD (whether you chose azerty or qwerty)
- aim with your mouse
- shoot by keeping your left mouse button pressed
- switch between your 2 weapons with either your mouse wheel, [CTRL] or [SPACE]
If you've picked up a cube, the next time you shoot you will launch the cube in the direction your pointing at.

When picking a cube the following will happen :
- you become invulnerable, you cannot collide with hostiles or bullets
- you become invisible to hostiles which will cease all activity
- you are slowed and unable to collect any other cube or bonus
- the next time you shoot you will launch the cube in the direction you're pointing at
- your energy gauge is fully refilled but will be consummed over time until you launch the cube

If you're energy gauge reach zero while you're carrying a cube, it will disappear.

As soon as you launch the cube or it disappears, you lose your invulnerability, you recover your normal speed and hostiles start to move again.

- Do not lose your time destroying hordes of hostiles and focus on the chain if you have cubes at hand.
- Use the invulerability offered by color cubes to move around freely among crowded stage.
- When approaching the limit try to always keep a cube at hand to spawn a Time Bonus (or more) when under 10 seconds !
- Cubes are a precious source of energy to use your electric bolt more often.
- Do not wait for combos to happen, create them from scratch if needed !
- Though it's not obvious at first, the best bonus of the game is by far the speed bonus reducing your movement penalty for carrying a cube. Go and get some with high level combos !

Have Fun !





This is truly a unique game, I believe. I'm not surprised people call it hard (died on level 3), but it really just takes keeping your eyes open and using your head properly. Keep it up, I hope to see some classic puzzles with a twist in the future.

5 and 10. Most for the ingenuity, the rest for really smooth artwork and cool game.

ambient and beautiful

an amazing looking game with a unique twist. puzzle games do get boring after a while so i think it was i good idea from you to incorporate some action into this. song flows well with the game, everything looks calm. the main menu looked nice, making me want to play it even more, great effects with all the glowing. what i found that looked especially good was the dna blocks exploding. small learning curve but hard to master. i enjoyed this game

Nice game!

Nice visuals and fun with shooting and a bejeweled game style with matching colors together.


The game was stunning. The graphics blew my mind, the game play was interesting and hard to pause. I like how some cubes have downs and ups, too making the game more difficult. The effects on the screen are cool along with the enemies. But the game didnt seem to have a story or plot, and that made it a bit boring... but the fact that you can change levels and dont have to watch a freakin cinematic was better that some games. So, i think this game deserves a 10. Its amazing, fun and difficult. most games make it too easy or too hard but this fits right in the middle of both. And it has a fairly fast loading time and isnt all that hard on computers so there really isnt that much to complain about unless you just want to be rude or annoying. Overall, this game was impressive.

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Credits & Info

4.10 / 5.00

Jan 18, 2010
10:33 AM EST
Action - Shooter - Multidirectional