You're right
Add more alternatives and this will be a fine sweet time killer, the animation fit in the drawing., also good music choice. Keep up
song: "for what its worth" by buffalo springfield
(my bad)
i should add more weapons ...
You're right
Add more alternatives and this will be a fine sweet time killer, the animation fit in the drawing., also good music choice. Keep up
thanks a lot =D
Well...
The name of the song is "For What It's Worth" not 'stop children what's that sound'.
In other news the game wasn't very good, but for what it's worth it did seem to function. Some suggestions:
1. Two actions is far too few to make one of these interesting, not that you need to have more buttons, you just need more to happen. This three clicks and you realise nothing changes and it isn't worth continuing.
2. The music doesn't really fit, the game is much too short to just kind of toss a song in for background.
3. You call it ragdoll, but there are no physics involved.
4. Your head looks Okish, but you could use to elaborate on your graphics more.
2/10 is being generous I think.
ragdoll was just a name...it was supposed to simulate ragdoll, i've made this when i was just starting to work with tweens in flash ...so i really didnt knew how to code physics.
i've already fixed the song's title.
thanks for the feedback
stop children whats that sound?????
"for what its worth" by buffalo springfield.
quality song but not a very fun game.
thanks, i've already fixed the song's title