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Micro Dungeon

rated 3.71 / 5 stars
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Adventure - RPG

Credits & Info

Dec 30, 2009 | 4:45 AM EST

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Author Comments


Patch 1.1 (You should see it in the main menu if the game's already patched)
- Charge and Guard now triples your AT and DF instead of double
- Fix on Cerberus and Dragon Crash
- Thanks for Ofir to point it out
- Somehow i managed to reduced the size *more* to 32kb by optimizing some codes (May still displayed as 33kb though)
- insta-fix Map Scroll bug


"Micro Dungeon" - A RPG in 33kb - is a small, widget RPG i made. Crawl through the dungeon, and reach the huge treasure at the 10th floor! Win, Quit, or Lose the game and share your "Odyssey Record"!

I got bored and so i made a challenge for myself, "What can i make with 30KB Space?". So i make this one. Because of the (self-challenged) size restriction, i have to push the quality and make simple graphics instead. I aimed for 33KB (pretty numbers), so adding one little "modification" can change the size entirely @_@. I hope you understand the quality.

Because of the small size and dimension, you can embed this game in your site! O_o

It's simple to embed, on my site : http://fandrey.lucidrine.



Rated 4 / 5 stars

It's simple.
Anyone should ALWAYS read the description before writing a review, erading that you restricted yourself to a really low size for the game explains 100% why there is no fancy stuff for options or graphics.
It's a simple RPG with paper-scissor-rock battle system, I like it so far and and only have one complaint:
as someone said before, guard is useless.

Attack <-> Attack = both receive dmg
Attack <-> Charge = counter the charge and deal dmg for free
Charge <-> Charge = both receive dmg
Charge <-> Guard = brake the guard and deal INSANE dmg

so logically, guard should behave like

Guard <-> Attack = block the attack and deal dmg for free
Guard <-> Attack = negate the attack and deal INSANE dmg

yet it is
Guard <-> Attack = nothing happens to no one

which is, to be honest, just a wasted round since there are no damage over time mechanics or hp regen to be skilled.

So you either need to patch a permanent hp regen value rising with your max life or grant a life regen component to guard, so you can take your chances of gaining health while blocking incoming attacks ath the risk of having your guard charged (difficult to balance I guess).
Easiest way to fix this tough would simply be to change guard <-> attack behavior to the same as attack <-> charge or charge <-> guard

Will kep on playing to further test, catch bugs and see that you will "fix" the guard issue :P


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Rated 3 / 5 stars

Well. It's a Rock Paper Scissors RPG. Not much really to be said.


Rated 3.5 / 5 stars

Pokemon prototype


Rated 1.5 / 5 stars

In addition to what others have said, it's weird that I was so sure that the hero was a woman and then when I die they keep calling him 'he.' "This dude Lisa was killed in the dungeon."

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Rated 2.5 / 5 stars

The lack of keyboard controls is annoying. Very annoying. Especially since I can't WASD. 2013>not having customized controls.