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High Scores
1. ddog3887 2,690
2. HatmanHatty 2,515
3. luizo04 1,460

Author Comments

Since people have been complaining, you can press P to pause (or tab in fullscreen)

Well here we go!

To make the game lag less:
1. Dim Lights.
2. Enter Fullscreen

It is highly recommended to play the game in fullscreen mode. It runs faster that way, and you'll avoid the "accidentally clicked outside the window" problem.

Instructions are in game.

Can YOU get the high score?

Tyler Glaiel: Programming / Design
Greg Wohlwend: Art / Animation
Tom Fulp: Sponsorship

Special Thanks:
mr-jazzman for having an awesome audio portal song that just so happened to fit perfectly with the game
Michael Welsh for supplying the AS3 highscore API
Everyone who played the game in beta and provided feedback
and YOU for playing the game now!


If you're a webmaster and wish to host this game, send a PM to Glaiel-Gamer or an email to glaiel games mail a.t. com cast d.o.t. net (no spaces)

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the game is pretty boring after wave 11 I got to bored to continue

This is a wonderful game concept. Have you ever considered making a mobile app of it?

I finished the game with 22552 score, 0 continue and 9332 life base

description says instructions in game. where? also how am i supposed to destroy the last ship in a wave?

Great game from the past
One thing that always annoyed me was the health pickups at the end of a level. I kinda understand if you don't want to activate a spike ball or you already have a nuke saved, but health? Just give it to me! You can still use it as a reward for finishing a wave, but just have it automatically come to me; it annoys me when low-skill stuff isn't just automatic. This would also solve the problem of accidentally clicking on yourself and attracting a ship, because there would be no point in being able to select yourself anymore.
That and i instinctively want to click on empty space to deselect a ship, but that doesn't work. It does make the game harder though, which is a good thing!

Credits & Info

4.23 / 5.00

Dec 16, 2009
4:27 PM EST
Action - Other