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Arcuz is an Action Role Play Game (Like Zelda or Diablo). You fight with the monsters, train your hero, learn skills, search better weapons and equipments, compose new items using your creativity...and more! Don't be addicted! You got 18 different maps to discover, 25 quests to accomplish, 21 battle skills to learn, more than 10 types of monsters to kill, more than 100 weapons and gears to choose, and unlimited possibility of composition...Those are not all. We translated this game into 7 languages so half of the whole world can enjoy it! Hope Arcuz could bring you a lot of fun!

WASD: Move
J: Attack/Talk with NPC/Accept
K: Jump/Cancel
I&L: Activate Battle Skill. You can put 4 battle skills on the skill slots on the bottom of the game screen and press I/L to use the skills. You level up and add ability point to one of your skills. Then you click one of the skills on the SKILL panel and put it on the skill slot. You can only put active skills to the skill slots (not passive skills).
1/2/3: Use potions and town portal. Click the potions and scrolls in your inventory and put them on the potion slots on the bottom of the game screen. Then you can use the potions and scrolls by pressing key 1/2/3.
C/V/B/N/M/,/ESC: hotkeys for Char, Skill, Quest, Inventory, Map and Menu.

We haven't put a full version on Newgrounds only because there is a 10MB size limitation for flash uploading on Newgrounds, not for other reasons. Sorry guys.

We are using MochiGames API because we want our players be able to save and load the game on any computer. As flash can only perform local saving. This is a technical issue.

MochiCoins is an optional choice for those who lack time to play this game and want to level up quicker. Without paying a cent you can enjoy the game a lot. We developers have to earn our livings by making games.

Thanks to all of you, Nice NG players!



Should be more easy quests for lvl 2-4

Leveling up should be 1,5x faster. It get's boring killing the same type of enemies for an hour to move forward.

The Composition is unbalanced in a way of math-statistic. It doesn't matter combining 1 or 2 the same type gems - it always would be like 4 small stones per big one. You should adjust the chance of combinig 2 small stone into big to 70%-75%. Or reduce the chance to transmute 1 small into 1 big to 10-15%.
The second this which pissed me off - nowhere told you can't get 2 different types of compositions per 1 item. That spoiled me lvl 2 ice with lvl 1 thunder. That was weird...

The stats unbalanced too and they have a very little influence. You should, maybe make stats prerequesites for the certain items, like in diablo.

I liked the navigation system and the maps. Still it's not too cozy to play with open maps at the same time.

The controls was somewhat weird. I try to press "c" for chat and "i" for inventory all the time, cause it's standart buttons for RPG games, which controls is in core-memory =) You should move all the "j,k,l,i" keys to numpad. And make i-inventory and space - chat and action.
And I've never used "esc" key - it's too far =) You should made some escape button more cozy-placed.

Graphics is good.
Quests are bad. Balance is terrible.

Anyway, good effort, still feels the lack of efforts on this game. I can feel the mood of author and it's like "C'mon, release it already. I don't want to tweak balance, cause it would be non 5 hours gameplay, but only 3 and that's not so cool.."
You should think more of a players.

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Funnaut responds:

Hi DirolTerminator! Thanks a lot for your review! Your numerical calculation is fantastic! And your suggestions are really helpful! We will consider the game balancing and key arrangement more in Arcuz2!


its waaay too unbalanced to play

Funnaut responds:

Sorry that Arcuz disappointed you, Tanos1...You could try some simpler games first! Merry Xmas!

this game sucks

first of all the only thing i liked about it was the tutorial, other then that, everything after was complete bullshit. the quests they give you after the tutorial are way too hard for a low lvl, and especially since you can only fight certain monsters to gain good experience, it makes leveling even harder. i played this game for 30 minutes and only got to lvl 5 i have to keep grinding just to level, to complete 1 stupid quest, only to level up more, to get more stupid quests, that usually give you crap. Fix on the experience ratio, fix on the damage, fix on the monster levels, for example a lvl 1 slime goes to a lvl 5 slime? no lvl 3 slime? and a lvl 3 wolf goes into a lvl 7 wolf? this game is just bullshit

Funnaut responds:

Sorry that the game made you unhappy Drakster1.

"Wow!" For a while...

I'm a big big fan of RPG games. Can't get enough of them. So when I first played this game, I was like "Alright! Something to waste me time on!" And it really was like that. For a while anyway.

One of my main problems was that the game got exponentially hard too fast. I was completely baffled on the enemies with those elements that can hit you for over half your hp, possibly killing you in 1 hit. I was in no way underleveled either. I was even higher by a level or so!

I understand the need for the difficulty of the game to keep players interested but it was just ridiculous how I could die in 1 hit even after I put most of my stat points into constitution.

Great graphics and great gameplay. Not that great playability and replayability.

People find this review helpful!
Funnaut responds:

Hi Zeepang many thanks for your review! Happy to see RPG big fan's playing our game and giving us suggestions! We are RPG big fans as well! Hope to discuss more about RPG with you in near future!


This is simply awesome! Definetly gonna get weekly first place!
one of the best flash game i have ever played!

Funnaut responds:

Hope your word will become true alexjav21! Thanks for your 10/10!

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Credits & Info

4.21 / 5.00

Dec 12, 2009
3:25 AM EST
Adventure - RPG