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EketeKonnect

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Author Comments

Link shaded cells to solve each puzzle.


A link is valid if it has the length and number of intersections indicated in the corners of certain shaded cells. The required lengths are shown in the upper-left corners. The required number of intersections are shown in the lower right corners. A puzzle is solved when you create valid links between each shaded, numbered cell.


Controls are strictly click & drag. Your progress is automatically saved.


There is also a tutorial outlining how to go about solving the puzzle at http://blog.eketech.com/?
p=88

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It's solvable...

The levels are hard but not impossible. There are some techniques to solve those puzzles. For example, you have to think (yes, there's a rule for that) about how the routes are supposed to cross each other.

Though a bit buggy, that sometimes when I get out and back again, a "solving" level is labeled as "solved".

way too difficult

after the first level it becomes nearly impossible. it gets too difficult too fast. theres no reason y the second level should be that hard. i understand where ur going for.

boring

not entertaining at all and quite difficult

Learning Curve, please

The difficulty difference between the first and second level is enormous, and it goes up by a huge amount again between the second and third. You need to give your playing public a chance to ease themselves into your game.

could be good...

... but the controls suck:/

Credits & Info

Views
4,667
Faves:
1
Votes
8
Score
3.78 / 5.00

Uploaded
Dec 3, 2009
11:12 AM EST