Be a Supporter!

Level Up!

rated 4.43 / 5 stars
Share Links:
Action - Platformer - Other

Click on an icon to vote on this!

Credits & Info

Nov 25, 2009 | 12:19 AM EST
  • Frontpaged December 2, 2009
  • Daily 2nd Place November 26, 2009
  • Weekly 4th Place December 1, 2009

If you liked this, check these out!

Plenty more like this here!

  • flixel
    flixel A collection of games made with the flixel framework!


Log in to save your medals! Don't have an account? Create one for free!

Gem Collector 5 Points Collect 100 Gems.
Time Waster 5 Points Play to day 7 and beyond.
Gem Connoisseur 10 Points Collect All Giant Gems.
Gem Hoarder 10 Points Collect 400 Gems.
Moving the Mail 10 Points Find all the checkpoints in the level.
Dashing Course Legend 25 Points Beat the Super Dashing Course in under 25 seconds.
Fountain of Knowledge 25 Points Fill out every entry in the Codex.
Gem Addict 25 Points Collect every Red Gem on the Level.
Mad Skills 25 Points Buy every skill.
Grinding Maniac 50 Points Max out every single level type.
Heartbreaker 50 Points Defeat Nightmare with only 1 LOVE level.
Insomniac 50 Points Complete the game without ever sleeping.
Obsessive 100 Points Get 100% completion.

Author Comments

- Air Recovery altered slightly. It gives a short burst of invincibility and pushes you into the air a bit so you can avoid getting it again.
- Worked a bit on the medal reloading script. If you unlocked medals before but the Newgrounds site didn't register it, try reloading the game. It's not foolproof but it should work most of the time.
- Fixed a few minor bugs and glitches.

I'm still trying to address the issue of the game not loading for a small number of people. Please be patient, it's quite hard to fix a problem when you don't know exactly what is causing it.

Inspired by Upgrade Complete, This game is a tribute to anyone who has ever sat there playing a game doing the same repeatable set of actions in order to get a arbitrary number to go up. It's a game about exploration, amnesia and collecting. Every action is will give you experience; You can gain levels in just about everything you do, from Jumping to Taking Damage to standing still and doing nothing at all. The world is sandbox, you can go anywhere you like as long as you level up enough. There is a catch though. Every night a re-occurring nightmare will rob you of everything if you can't survive it.

I have this love affair with Platformers and RPG's and this was my shot and bringing them together in an exciting taste explosion, with a little design flair of my own, some excellent editing/writing from Kayn, spiffy cut scene art from Gigas and awesome music from Triplefox. I hope you enjoy playing it as much as I enjoyed making it.

I'm desperately trying to get fixes checked in for the various problems reported. I've located the cause in the game. It's just uploading to NG that is causing me problems now as I have to wait an indeterminate amount of time between upload an update and it going live. I'll post something in nice big caps once it's all good again.

Yes, you can beat nightmare. Yes it's supposed to be really hard, that what nightmares are like. I made quite a few concessions along the way to make it easier than I had planned. I'm going to upload some Youtube videos of it being done. It's not as hard as it first may seem. Getting the Heart breaker achievement is MUCH trickier, I've yet to capture it on cam to prove it's do-able. The racing one is tricky. Max all your levels and a few well timed DASHES should get you through.

Some people might not like the ending, it was never the real heart of the game. I'm a big believer in games being about what you play rather than what you don't. Without the narrative that was created for the ending the world wouldn't be nearly as interesting as it is. In fact the game over all would be a little more dull because of it. The sequel is in the works, I'm already well into making it (get 100% completion and you can get an idea of -how- well started I am), I subscribe to running open devlogs of stuff I'm working on because it's what the players think that is important. It should be appearing Spring next year.

Development Blog for the sequel, Gather Up:

The walkthrough, which is seriously a work in progress is here:
If you are having trouble with either filling the codex or getting all the giant gems, check in. Theres still a bit of work to be done. It's the first walkthrough I've written and I'm -not- a fast typist ( unless it's AS3 code ^_^)

Thanks for playing :)

Thanks everyone for all the positive reviews, rates, feedback, oh and being told my game could 'die in a fire' because the boss was so hard. You have to work hard to get that level of frustration out of someone. ^_^



Rated 4 / 5 stars

well that was fun.

but am i really not supposed to be able to seemyself during the nightmare?


Rated 5 / 5 stars

Heartbreak Got!

Yeah, so I got Heartbreaker without even knowing what the Medal was. I guess I was just super lucky. Super lucky by getting a glitch to be invincible forever. Uh, lets see...How this happened was, I think I got hit before I spoke to one of those "Orchish" guys near the lava place. The guy who spoke poetry and worked on it for an Hour, I spoke to him right after getting hit. Dunno if that has to do with anything, but that's what happened in my scenario. Luckily, I got to enjoy the game without the SUPER hardships. XD


Rated 5 / 5 stars


This is one of those simple games which has that little extra something!
My first impression wasn't too good, but as I started moving around it got better and better (along with my skills). I must admit that I got really pissed after facing nightmare the first time. He seemed impossible! This motivated me, and I started grinding my ass off! (which made me even more pissed off as I lost all my upgrades each day)

After a few days I accidentally went to the computer, which ends the story mode. This made me a little mad, as I thought the objective of the game was to kill nightmare. After a while I got the hang of how to kill him. This became alot easier with the double jump upgrade, but still pretty hard. During my second playthrough I accidentaly found a tactic which basically turns him into the easiest video game boss ever! Whenever he does an attack, dash into the wall to stun yourself. When you are invincible, dash to the other side of the room. This will keep you invincible for the whole fight, as you kill him ;).

Please fix the achievments! My fingers are itching to do the insomniac achievment (did it, but didn't activate or save)

People find this review helpful!


Rated 5 / 5 stars


It's apparent that you have a passion for making games. I love the leveling idea though I would have liked to see an actual effect for "Interaction". Maybe a few extra pieces of Dialog from the NPC's, or NPC's/Objects that you "Couldn't figure out" until your skill was high enough,

(And yeah, I wouldn't have touched it without a Keyboard Emulator for my controller. I'm pretty fail at using the Keyboard for platforming. ;P )


Rated 4.5 / 5 stars


some bugs stinks