Don't congratulate yourself...
this game suffers from a host of maladies.
- first and foremost, the quality of the illustration is just dismal. the game looks like something i drew on kid pix in kindergarten.
- there is no goal short of collecting tokens to no benefit other than score. give us some reward for our work. custom characters, a gallery of pictures, hell a second level would be nice.
-theres no context for why theres a block jumping from cloud to cloud. give us some story!
-the level design is, for a platformer, boring. the game is incredibly easy.
-the color palette is abrasive to the eye. you need to think about some sensitivity in your illustration rather than beating us over the head with opaque, birght colors that make it hard to look at the screen.
dont get me wrong. this is great for an improvement on a game that's your very first, but you need to put alot more work into this before it's anything worth playing.
finally, i wouldn't even begin to mention being quick about updating a game when the tweaks probably took you less than 30 minutes. save the self praise for when it's a quality product, not a flash tutorial abortion.