Armed Prophet

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Alien Juice 10 Points

Get killed by an alien.

Robot Fuel 10 Points

Get killed by a robot.

Zombie Meat 10 Points

Get killed by a zombie.

Alcoholic 25 Points

Play through a stage consuming nothing but beer.

Anorexic 25 Points

Play through a stage without eating or drinking.

Armed Prophet 25 Points

Unlock all weapons.

Chairman 25 Points

Get the chair all the way to ZOMG.

Classic Hero 25 Points

Play through every stage.

Hand it Over 25 Points

Kill Zomboss.

Kill Smiley 25 Points

Kill Smileborg

Skull 25 Points

Get the skull all the way to Zomboss.

The Freeman 25 Points

Play through every stage in one go using the crowbar.

ZOMG!!!1 25 Points


Handy Man 50 Points

Kill Zomboss with his own arm.

Illegal Alien 50 Points

Kill ZOMG with the Alienator.

Smiley Hater 50 Points

Kill Smileborg with the Cyber Blade T47.

Testosterowned 50 Points

Play through a stage on real man difficulty.

Author Comments

You might experience non-responsive controls while playing this game in Internet Explorer. Just use Firefox instead! It just started happening on some of BoMToons' games too. He did some research and discovered it's related to Internet Explorer 8. Just use FireFox instead!
Thanks BoMToons! You the man!

Mechanical beings from the future are attacking, the undead is rising and aliens are also getting in on the act. Do you have what it takes to brawl your way through all 3 of these threats and save the world?

Arrow keys to move
A - Attack
S - Jump
D - Ultra Mega Death attack
P - Pause
Q - Toggle Quality

This game might be a bit slow on slow computers.
Try changing the quality to low with Q.
Oh, and it runs best in Mozilla Firefox!



Love the concept, love the action, can't complain about the music either. Haven't beaten a level on "real man" yet but it's no longer my first time...
Anyway, here's a tip for people who are having trouble: use the jump! Jumping seriously makes stuff easier. Try jumping while holding "up" or "down" around ranged units. They'll start to attack when you jump passed them and if you're timing's good, you can get them to hit another enemy with their attack. Using that strategy, you can make quick work of larger groups of enemies and (best part) making enemies attack each other charges your special. You can also attack while jumping, allowing you to hit enemies without being hit. If you jump towards an enemy, you can get in the first hit. If you jump up or down, you can hit enemies as you fly by. Using upwards or downwards (towards the bottom of the screen or away from it, don't just jump straight up that's useless) makes melee enemies cry and is GREAT agains the Zomboss. It doesn't work as well against ZOMG! or smileborg... But, really, against the bosses you just need to learn their patterns. Each boss has a "tell" which indicates what attack they're about to use. YOU CANNOT FIGHT THEM HEAD ON but you can watch their patterns and get in quick hits while they're busy missing you with an attack. It's easy to get behind ZOMG! while he's attacking, for example. Just watch out for the whirlwind.

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liked it a lott was fun
but was a little to hard

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AND Disney's head!

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SeethingSwarm responds:

Yeah! Disney's head!!! :D

Kick'n it Old School

A solid fighter. Great music, great art. Perhaps a tad on the predictable side.

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Great game!

I really enjoyed this game!
-Pros: Great animation, artwork, and sound! The gameplay was awesome as well! The concept itself is great, playing as a badass 'biker' prophet? Who wouldn't want to? I loved the little easter eggs you threw in here as well, especially in the gov't building (H1N1 crate, fake moon landing, etc). Programming the enemies to hurt each other with their own attacks was great too. I made full use of that. I'm glad you didn't make the bosses too hard to kill either, though I was a bit discouraged at first when Zomboss started slamming me.
-Cons: No review-worthy cons here...I could complain a little about the realism of hitting the enemies though. Even if they're right next to you and within reach, you can't hit them if they're just a few inches in front or behind you. It's like you're completely two dimensional. Realistically, you'd be able to hit them.
-Suggestions: If possible, please alter your hit recognition...it's a little difficult to master. I felt like the enemies were cheating at times by sneaking by me just a few inches and striking as soon as they were in line with me. You probably should have added a separate button for the swinging attack, as holding it down was ineffective when you were surrounded (think Final Fight). In Final Fight, the move was meant to get the enemies off you, not allow them to own you while charging your attack.
*Overall, this was a great game. I can't complain too much, especially with a beat-em-up and having the medal system implemented so well.

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Credits & Info

4.13 / 5.00

Nov 18, 2009
10:50 AM EST
Action - Fighting - Brawler