One life, no save points, repetitive combat, unimaginative enemies, clunky controls, and infuriating difficulty makes this game shit. One point for graphics, one point for sound, and one point for medals.
Not much here to keep my attention
The graphics of some of the enemies were overly simplistic and jarred with the detail found elsewhere.
Game play felt loose and unresponsive.
Felt like a very generic zombie basher with very little to differentiate it from the pack.
only good thing here is the song.. "Armed Prophet, tenun tenenun!!"
few moves.. same stages just diff enemy looks..
but the song is really catchy..
good idea but falls flat on stupid difficulty
fun concept but falls flat on thinking that high difficulty = good game, the game would have benefited from a life system and at least one or two health items around a boss area, even then I could give it a 5 at most as it commits a to grave of a sin to let me give it more...
a boss with a unblockable, barely unavoidable attack that hurts you whatever you do and robs you of any control, it´s just cheap to the point it´s childish to have it in a game.
Liked it than Hated it.
This game obviously had great artwork/animation and music. But in my opinion the gameplay was awful. It wasn't fun at all, the only reason I kept playing was because the artwork looked so nice. I've enjoyed this kind of game before, but I feel like this game was made frustratingly hard for no reason. There are only two buttons you are using most of the time. While I'll admit I may have chanted ARMED PROPHET! a couple of times today I did still genuinely dislike the game, but at the same time can definitely see the people who made this game making something I would genuinely like.