Copy Cat

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** Thanks everyone for the reviews! Working on compiling a level pack, so please feel free to message with your creations -- you'll be credited :) **

The goal of the game is to copy the given image for each level onto a canvas.
Drag stencils from the right panel to the left canvas, then click a glob of paint. Paint will go everywhere on the canvas except where you've placed stencils.

- Colors mix as you'd expect them to, but if you need a reminder, click on the 'Help' note near the stencils.
- To get rid of a stencil, drag it to the trash can. To remove all stencils, click on the trash can.
- White paint paints over any color.
- Be creative! Sometimes you need to use a series of different stencils to paint one weird shape!

More tips from developer Adam Abeshouse (http://bit.ly/24byGB):
-Think of the stencil shapes as the opposite of the paint.
-The shapes on most levels have a sort of symmetry or correspondence with the edges of the canvas or the grid lines -- this could be good to know when you're trying for that last 1%!
-Remember, once you get to black, nothing except for white can change it! Use this to your advantage.



This is one of the most gorgeous and original games I have ever played.

Concept- Completely new and unique, I found myself wracking my brain for the correct order on the shapes to place on top of one another, and trying to find the correct Paint combinations as well.

Music- Very nice piece playing throughout, Mozart perhaps?

Graphics- Simple, and very cartoony. Paint splotches were nice.

Difficulty- Difficult, but easy enough for the answers to be found without quitting the game midway.

Closing- Great job! Very nice, and i'm hoping for an updated sequel, perhaps with more colors and stencils maybe?

Immense fun

This is a very well thought out concept, though not entirely original. It reminds me of the 'Factory Balls' game, except on a different medium. However, it's still especially rewarding to see the finished product at the end. Especially on the harder levels. The soundtrack was good, a very 'artsy' style suited to well... artsy gameplay. A little 'safe' I suppose... but nothing to complain about.

There was just one thing that irked me a little bit - the placement of the trash can. I accidentally dumped stencils in there so many times because it was actually very very near the path of dragging them from the board onto the canvas. It's a little frustrating when it happens accidentally. It's a small thing, which is easily remedied - I suggest putting it on the other side of the canvas. Or just making it slightly lower down.

I was also hoping for larger paintings just for the heck of it. I know the difficulty works in terms of complexity in combining stencils and colour mixing, but I would love to see like a 5x5 grid or something just to pander to my interests.

Speaking of grids - might I suggest a challenge mode without the grid? I know the grid is there to help with positioning, but perhaps have a mode without it, and have the score of each level be the percentage of how accurate it is. That would be very interesting to see, combining the puzzle elements with eye precision.

This is a lovely game. The levels are challenging and there are quite a lot of them. There are many ways up from here. I can think of adding maybe 'brush surfaces' or canvas tilting and dipping to cover half only in one colour, or many other tricks for a sequel. I do hope you make one, because once I'm finished with this one I'm going to certainly want more.

Well done.

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Challenging and Relaxing

Very slick game, thanks!

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Perfect Puzzler

What can I say, it was great. Wonderful music, tough and challenging puzzles, and replayability to boot. Great.

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Quite though game

Well done

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Credits & Info

4.29 / 5.00

Nov 17, 2009
1:27 PM EST
Puzzles - Other
  • Daily 2nd Place November 18, 2009