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RedEye 1031

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Author Comments

It's Halloween night and you took the redeye flight. Hilarity ensues. Ward of waves of enemies using your trusty oxygen mask and fly among the clouds to escape danger. Survive the crash, if you can.

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Programmed by jmtb02, Developed by Armor Games

Arrow Keys and Space Bar to move and fight
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Aesthetic really struck home for me, seeing how often I travel and how often I've gotten COMPLETELY BAKED by redeye flights. The black-and-white effects of the clouds flying by are also incredible and evoke a feeling I can't put my finger on. This game stitches together an amazing atmosphere to me despite being a simple Halloween project. I genuinely cannot get over how beautiful it is in my eyes.

Of course, the gameplay isn't exactly perfect, but I've always personally found jmtb02 to be really, really good at stitching together environments and stories with art and music choices. Gameplay is still good though.

I just wish I had more things like this. Top Hat Monster Murder Man and his adventures with giant spiders from Don't Starve would make a great series.

Looks like the dude from Ballon in a wasteland should have stuck with trains and cars.

Bug? Glitch?

I somehow managed to trap all the mummies in the bottom, so I spend about 15000 feet just chilling at the top, until I realized that the enemies didn't spawn anymore.

Not sure if that's a bug or a glitch, but it's a bit weird for sure.

Also, bats are mighty annoying to kill. Any tips on that?

Cool Style!

I liked the dark style of it. I would have liked to see the enemies stand out a little more. They kind of blended into the background. I really liked the blood spatter effect and story line!

One thing...

Good game, but combat was a bit repetitive and the bats were annoying. If there is a next installment, it should have more levels, stronger monsters, and less bats.