A Juggernaught of a Game
Though it lacks challenge, you guys have shown your ability to cross genres. I've played your Warfare and Crush the Castle games, and this new entry into top-down shooterdom has been a successful one.
First, the good. The graphical design was very well made; it delivered a very grim atmosphere without being over-the-top.
The gameplay was this game's weakest point; the relationship between weapons, their effects, armor, and the concept of overheating were all very intriguing, but I felt like it wasn't vital to have a good mix to win. I found myself not having to make particularly tough decisions on the right combination of gear, weapons, and upgrades.
Regardless, the game atmosphere and the pace of having to swing my turret around to blast the group of prisoners firing rockets at me combined for a fun fifteen minutes. If you can tweak your equipment, or the rate you collect money, you'll have a surefire winner for the sequel. Keep up the good work!