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imagination escape

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Author Comments

You are locked in the attic and what can help you is your imagination and wits. Manage your way solving puzzles and create your own fantastic scenes to get out the attic on this short adventure/escape game!

Author note:
Hi! Here is another point and click room escape / interactive art from me. I'm quiet excited for this one because I think the puzzles are challenging if compared with my other games and all those sceneries you can make inside the painting ^_^ . Let me know what do you think!

And thanks for nekoprism for his great music 'Piano Study of a Dream'. Inside the game, the music is remixed and unfortunately cropped to more appropriate size.

Last, sorry for my bad English and have fun!

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good game, great concept, but some puzzles are just a little to hard. i can only get the fire and nature.


Personally I really liked the concept of this game. Even though it is short, the puzzles are difficult, yet satisfying when you complete them. I remember the first time going through this the puzzles felt so impossible but when I did them it was a good feeling like, yes I beat it! The artwork of course is beautiful as always and the music is a nice touch. The puzzles may be hard but they are not impossible, and add the length to the game. The reward for finishing them all is great, great job Rose!

Good, but it could have been more friendly.

I like the whole idea; it should give a bit more of a look over it to check it if has any flaws and to see if everything is actually in shape. Rose, I've known you in your forum of Bunni, and I can say that this is an average game out of your library. The music score has a nice touch and all; the mood doesn't set there. I really do like the game though. So an eight out of a critic. Oh yeah, I stole your coffee today.

Never had a penchant for puzzles

. . . but I'm not letting that prevent me from rating this fairly.

- I enjoyed the music
- The puzzles were challenging (though I can't say I figured them out on my own)
- The graphics were good
- I particularly liked that nothing stood out.
For example, in some games and especially in cartoons certain items appear 'highlighted' which detracts from the experience.
- Tab searching was not allowed

- It was 'short' because only a couple of puzzles led to the ending
- I was not thrilled with the aspect of how the objects were 'floating in the air'
If possible you could try making them movable on the ground. Depending on the weight and shape of the object it could be harder to budge and thus require a few tries to see if anything is behind (for example, the piano). Of course I realize that this might make it more difficult coding-wise.
- While the graphics were good they could use some polishing up

That is all I could come up with, overall I think that this was a good escape game.

rosedragoness responds:

Thanks a lot falarinx!

Ya it is a short game, looking at the responds I guess I should stop making things that too short like this ;p .
There is design issue with moving objects to side, especially with the toys scene so I'm getting idea of what if I just put a simple movement for all items...

Graphic wise, I'm advancing slowly :) .

It's Huggy

Curse you Rose! I am not smarticles enough D: