Colour My World

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Travel across the complex rocky cliffs of the Grey Mountains into the clean and controlled city of B&W to meet up with your love waiting for you. Interact with the environment, solving puzzles and leaving a small trail of colour as you run, jump and even travel by Skytrain to explore this world.
So, this sequel to Colour My Heart (which you SHOULD play before this) is considerably larger and more detailed. I spent a LOT more time working on this one, with a new (but still not perfect) physics code and a lot more detail in the artistic landscape. The game is considerably longer to beat as well, and I have taken into consideration some user input.

Controls are simply use the arrow keys to move, with Up to jump, and interact with objects by clicking them with the mouse. Interactable objects are identifies with a little sparkle. Also, hover over signs to read them. Right-Click to access in-game menu, including going back to Main Menu.
Please note that there is a slight glitch with the physics, and can rarely teleport the player around a little. Although very uncommon, I have taken precautions to send the user back to the Main Menu upon teleporting off-stage.

//It appears that my original stage size was too big! Unfortunately this meant no sleep for a night re-alligning everything to fit into a smaller resolution. This also meant some of the graphics slightly break continuity. Anyways, if you encounter any issues, just PM me. Thanks~
//If you get an error where the game does not play properly, just re-load.

Special thanks to my friend Coin who did all the music for me. =D
Anyways, thats it from me right now. Enjoi~~

//Daily Feature and some epik scores! (4.37 atm =o). So happy! =^,,^= *dances*
//Weekly........... o,,O;; Nyuuu~~ =^,,^=
//OOOoooooooo! Flash Portal History!!! Many thanks~! =3


Best game of the year

I loved it. I love how original and intricate it was at first with just simple outlines.

The sprouting of color in the plain world made the game more fragile for them.

Great job and great game.

People find this review helpful!
SilverStitch responds:

Thank you very much, Im glad you enjoied the art style and the game~

Loved it

I loved the idea

SilverStitch responds:


I would!

"No where left to run... Unless you want to jump? Would you make that sacrifice..?"

Such deep meaning in such a straightforward game. This is amazing, truly astounding work you did here. The controls are perfect, the gameplay draws you in. (Ha, draws, a pun.)
I really honestly hope you do more like this, it's something Newgrounds is sorely lacking.
I wish I could rate higher than a ten....

People find this review helpful!
SilverStitch responds:

Hehe, thanks~~
Im glad you enjoied it! =D


Great game and a nice ending.

SilverStitch responds:

Thanks~ ^,,^


~~~Good Points~~~
~ The background was very well made
~ The animation and controls were done very well, were smooth and easy to get a hang of
~ The music was beautiful
~ The message at the end was brilliant
~ The whole thing was just packaged together nicely and gave me a nice warm fuzzy feeling.
~ The signs were done very well and the messages were deep and emotional.

~~~Bad Points~~~
~ What I could see was that the jumping onto platforms was quite glitchy at times. I would almost make it....Then suddenly appear on the platform.

~ Fix the jump

~~~Other Comments~~~
~ I never thought a flash could be this beautiful. I wasn't expecting it....But then along came the ending and I got goosebumps.
~ This must have taken you a while, and it looks like it paid off.
~ This flash is very touching.

~ Man....If I could feel emotional pain, I would possibly cry at this. It is so deep, and the messages on the signs were emotional and like I said...Very deep.

Keep up the good work my friend.


People find this review helpful!
SilverStitch responds:

Yeah, I know... Im not the best coder (as you can probably tell), but I will continue to work hard till I get this right!
Thanks for all your other positive feedback! =D

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Credits & Info

4.44 / 5.00

Oct 18, 2009
2:58 PM EDT
Action - Platformer - Other
  • Frontpaged October 18, 2009
  • Weekly Users' Choice October 20, 2009
  • Daily Feature October 19, 2009