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Indirect Assault 2

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Author Comments

What to say about this. First off, it's my first collaboration, thanks to mabelma for an awesome job on the graphics. Second of all, it's my best game every, I'm hoping for a 3.5. Third of all, I really like the music, what do you think.

I WANT FEEDBACK. That does not mean that you should post "this game sucks", but posts like "I don't like this game because...(insert reason here)" help me, and I like them, so please, constructive criticism.

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Its a good game.

Original concept, interesting control setup, powerups, enemies, and some cool new twists. But you may want to know that an author named arcade peer has submitted this game after you have with the link of http://www.newgrounds.com/portal/view /514099

meman32 responds:

Thanks for the compliments. Small mix up with arcade peer.They have a version with their logo that they payed for, but they aren't supposed to post it on newgrounds, I'll send them a message.

the coolest idea for a weapon

Wow, that had some crazy things going on all at once... I love games like that. great idea for a weapon... throws me off a bit since i always seem to concentrate on the swinging weapon rather than my ship... lol, i kept running into stuff... good amount of challenge. keep up the good work.


It's extremely awesome but the best part is that I made the graphics. I can't complain of everything. Keep up the great work and looking forward to working with you again.

Really helpful ADVICE

add color to the scores and maybye planets in the backround color is the folcal point in the game. Add color to the scoreboards and maybye planets and stars. It makes the gamer examine the game closer

meman32 responds:

The planets is a good idea, but color on the scoreboard is unnecesary, there is enough already


not so sure on this but okay.

Credits & Info

4.66 / 5.00

Oct 10, 2009
8:36 AM EDT