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I try to make simple game no more than 2 days to develop, here its, btw for webmaster, this game available to host anywhere
Actually not that bad, gave a vote of 3 for it. It just gets boring too quick, no highscorelist, no medals ... oh well, for 2 days of programming it's really nice. You should tweak it a little, it is really one of the better ones here.
good but no !!!
dont like but yet im a good guy il give you 7 points
Overall, pretty good. nice graphics, smooth controls, each enemy type felt reasonably unique, and of course the concept itself was very easy to understand. My suggestions:
First off, once the player gets all 3 specials, the game becomes very, very easy. There is almost literally nothing the enemies can do. All the player has to do is keep one special going all the time and (s)he's basically unstoppable. Maybe make the specials more expensive or increase the charge time on them?
Second, a repair "upgrade" is pretty much essential, otherwise there's nothing to spend money on late game and it prevents early game mistakes from becoming game-breakers.
Third: I'd recommend throwing in a few more durable enemies, something that appears less often than the other enemies but can survive at least a few seconds of exposure to a special, just to keep things more challenging. Maybe like a mini-boss? Just a thought. I'm addicted to boss battles.
I'll give this a 6. Its ok. but it could do with more work. It plays nicely. Could do with a continue option. Well done on the front page! Firends in high places?
the music is annoying, and you can get all the upgrades rather quickly, but you need them when you start getting COMPLETELY swamped. you need a shiled upgrade/replenish. try adding some pick0up upgrades, like temp shield or temp insta kill. 3/5
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