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rated 4.44 / 5 stars
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Adventure - RPG

Credits & Info

Oct 2, 2009 | 3:40 PM EDT

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Author Comments

Create your own fortune. Travel the land seeking to destroy the Buccaneers, an evil pirate organization bent on being outlaws... or join the Enforcers to help stop them and bring piece to the land! You decide, you build your fate, and in the end you choose the path you want to take and how to get there.

Frontier is a non-traditional RPG, taking mostly the form of an economics game... but in the sense that you're not set on a linear path to go destroy certain enemies or collect items. Your job is to survive, earn money, and do as you please. Destroy the Buccaneers or take down an entire city for your taking. Join the Enforcers and battle it out with some mercenaries to become true evil.

50 different cities beckon your trade and visit, each located in 10 unique environments and place. Each offers new financial opportunity or guild headquarters to find more purpose in your worldly pursuits.

Produced by Armor Games, Concept and Lead by jmtb02
Artwork by the Swain
Music by Mohammad Fikree

PM me if you have any questions, bugs or comments - jmtb02



Rated 4.5 / 5 stars

More Scenarios

You know, there are so many great flash games like this, Caravaneer, Broken Mirror, Orbital Decay. One of the significant issues is that these games can be made so totally better by simply creating a different scenario, storyline, and/or series of enemies to battle. Just using the same game engine, and half the time and effort of the first version of the game, ANOTHER game of equal quality and allure can be created.

Of course, for Broken Mirror, the main problem was horrible glitches. Caravaneer was a pretty good trading/roguelike, just like Frontier is, but Frontier still has that infinite money glitch, which detracts significantly from the game.


Rated 4.5 / 5 stars


before u do the stotylines get the best equipment/ armor vehical weapons and guys

People find this review helpful!


Rated 4.5 / 5 stars

The glitch for a town

Figured it out. When you finish a battle, if you pressed "Go" before the box returned to its normal state, then if you come in contact with ANYTHING while it is moving back, that next thing will be skipped by pressing "Go"


Rated 4.5 / 5 stars


A very nice timewaster, gives a sense of accomplishment.

I found a glitch: When your in the 'sell' menu, you can type a nine into the sell quantity for an item and hit the sell button simultaneously when you have no items. this results in the game beleiving that you sold 90 of said items when you had none before, leaving you with -90 inventory space and an assload of money.

Other than that, it seems pretty good.


Rated 4.5 / 5 stars

Awesome but..

Why can't I recover health?