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Blue Ball V2

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Author Comments

A very bouncy game!


goal:
Collect as much gems as possible before you die!


Controls:
Arrow key Left and right Move
Z Boost
X use Item


have fun!

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simple but awesome!

that was a f**kin blast!

Who knew that bouncing balls could be so much fun?

Opening Comment
After completing this game, I decided to play your first (which would be pointless to review considering that this is V2), and must I say; what an improvement this is!

The Good:
Art - It's good to know that your art style has greatly improved; from bland and generic to cute and dynamic! I also love the graphics of the ball hitting the walls, floor and ceiling as well as all of the game over graphics; they enhance the cuteness of your art style and make the game all the more fun to play. Unfortunately, the stat box retained that generic look from your first game. For any other installments, do your best to keep the same art style for as much of the game as possible. Also, I appreciated the simple background; early in the game, I thought it was bland, but later, I realized that a complex background would clutter up the screen.
Gameplay - Bounce around, collect gems, avoid bombs, find powerups. All those are boring on their own, but together and with the ability to upgrade stats, which is uncommon for a game like this.
Difficulty - The difficulty curve in this game was excellently created. The inclusion of the stat upgrades ensured that the game was never unbalanced but at the same time, the difficulty scaled at a reasonable rate.
Music - Fun, simple and repetitive. I love a game with music that wholly complements it.

My criticisms
Sound Effects - Each of the sound effects, on their own, are perfectly fine. However, with as many as ten bombs going off at once, the sound heavily convoluted the nice music, making it inaudible in later stages. I would like to see mute buttons for both music and sound effects in later additions.
Instructions - Or more precisely, the lack of. Although any gamer could have easily worked out the arrow key movements and other miscellaneous buttons, I would have liked to see a page detailing the powerups which I still cannot figure out.

Concluding Comment
The point of a second version is to clean up the first. And I hope that the third can clean up the second.

silverwar responds:

thanks fot the review its helpfull.
dunno if im going to work on V3 lot of school work :(

riveting

i loved the music, it kept me into the game. besides that, the bouncing off the wall action was more than i expected. my only suggestion is, can you bring up the stat boost and make the baox a tad larger? other than that, this is awesome.

Good.

I actually liked it, it was fun and addicting. Although next time be sure to add more upgrades and maybe more levels or backgrounds.

not bad

its pretty good, but would be better the play space was bigger. it would also be good if the bomb timers were written on the bomb instead of beside it. still pretty good

Credits & Info

Views
5,241
Faves:
1
Votes
10
Score
4.11 / 5.00

Uploaded
Sep 4, 2009
1:15 PM EDT