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Tanaka's Friendly Adv.

rated 3.83 / 5 stars
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Credits & Info

Aug 20, 2009 | 6:46 AM EDT

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Author Comments

Something of a mix between Passage and Polkadot, Tanaka's Friendly Adventure is a charming little exploration game that involves gathering a group of friends to attend the titular character's birthday party celebration. There's no time limit to rush you into doing anything, and the adventure can be replayed as many times as you want. You can also visit your friends in a special section accessible via the main menu.

The game is designed by bento_smile (
Ported to flash by mirosurabu in collaboration with bento_smile (



Rated 5 / 5 stars

xD wow

jajajaja me encanta el sonido y las pocas graficas, exelente juego! =)


Rated 5 / 5 stars


Simplicity. I like reading about them, interesting imagination.
Feed back is the background changes as you progress in the map. But maybe you wanted that "i have no clue where I am feeling". For whatever reason, I dont' know.
but it may offer more diversity.

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Rated 4 / 5 stars

cute :D

a super sweet game but i think it needs a little more to it. It gets a little bit repetitive after awhile.


Rated 3.5 / 5 stars

Has potential

It would be nice, but there are some problems:

1) It takes too long to look through all your friends! Because you have to walk by the empty ones and don't have a way to show you where the new ones are.

2) It's easy to get lost in the woods! Needs some landmarks at least (not just the people...) to remember the directions more easily.

Other than those problems, it was fun. I liked the characters, didn't keep playing due to above issues.

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Rated 2.5 / 5 stars

Kind of nice.

It's a cute little game with nice music and graphics, and the "friends" are varied and interesting enough to keep you searching for them.

But in the actual game, all you end up doing is randomly choosing directions. At first I thought maybe it was just a maze where every room looks the same, but no, it's apparantly more like the Lost Woods in Zelda. Without any way to know where to go, you're not so much playing a game as you are idly pushing the arrow keys.

Though honestly, even if the exploration WAS better, the gameplay would still be boring if all you can do is walk around identical screens. A more varied and more interactive world is in order.

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