However, through the whole game, there was one thing that bothered me a lot.
The boss, was WAY too hard. I'm still batteling it as i'm writing this comment. Its annoying and unpredictable.
A couple of things you could've done to make it easier:
-Let the view zoom out, so that you can actually see where the boss is comming from.
-Develope a way that will defend you from the boss, instead of dodging it.
-Make the boss smaller.
-Make a pattern in the boss movements. For example: Down, middle, up, up, middle,down.
One question, why does the boss look like the crocodile from donkey-kong?
So yeah, Next to the boss, well done on the game, simple yet fun to play.
Great artwork, great story. The boss pissed me off!
I am wondering: is the music supposed to be intermittent like that. I don't think it should be, it's good music. Also, why are the birds singing, even though it's raining?
Very relaxing (except for the end)
im not going to spend the time to say how the graphics and the sounds were perfect because as i have been reading, everyone else has already made that point. one thing though is the amount of complaining about the final boss. its actually way to easy to beat. it is not in the least bit hard, in fact when i first wandered through into storage and the boss popped up i was surprised at first but then i literaly just ran circles around the room going up and down till i collected the five, and not once di9d the snake hit me or take my faries away. in fact the only thing the represented the slightest bit of a challenge was that i had to wait for fearies to spawn but overall the boss's difficulty needs to be pumped up way more. like make him cross the screen at extreem speeds or something so you have to make sure your out of his way before he strikes or its garunteed hit on you. as for the rest, finding all the keys and mushrooms presented a much more difficult challenge wich took a good while to complete. and for that you get two thumbs up. my only real suggetion for future projects is make any boss encounters much much harder.
great game!fun but im not sure what shift did? was it a combat thingie?
cool music, kinda reminded me of zelda #1
Fun and cute. Collecting only mushrooms got a bit tiring. The world is HUGE!!