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Robot Reaction

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Author Comments

Try to blow up as many robots as you can.

There are 10 fast paced rounds. 6 different robot types which explode in different ways.

Goal was robot-themed chain reaction genre meets wario-ware-like frenzied 5-second game play.

I'm aware that it seems largely luck based but I enjoy it and there is a bit of strategy involved to getting consistent B ratings and above. I am paying attention though and thinking about the luck vs strategy balance so please keep that constructive feedback coming, I'm listening!

*UPDATE* Thank you everyone for the Daily Second Place award! It is always encouraging to get positive motivation like this.

*UPDATE 2* Thanks again everyone for getting this onto the frontpage featured games area! I'm very appreciative of you all playing my game.

VERSION HISTORY: (your feedback is improving this game, thanks!)

v1.0 - July 11th, 2009: Released.

v1.0.1 - July 12, 2009: Added ratings (A - F) and ratings text based on feedback.

v1.0.2 - July 13, 2009: Added local highscore tracking with progress messages.

v1.0.3 - July 14, 2009: Added slight delay w/ fadeout and round robots killed display between rounds, added sound and music mute buttons, fixed 1 off error in highscore message (thanks deadpenguins!)

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good game


i cant get how way they explode until 3 times play make a how to play (or explode)

intresting game room for improvment

i love the concept and everything but i think the levels need improvement but add a certain amount of robots you have to destroy to proceed to the next level and add some powers ups like multi explosions or add robots or maybe even freeze mode which allows you more time to choose which ones you want to explode, also a new soundtrack the sound seems a bit repetitive i know there's a mute button and all but i would like a bit of sound to my gaming experience but over that its a pretty good game a few flaws but not enough for a bad review so great game again i like the concept add a few more power ups and etc. and keep up the good and thanks- cheyas


a good way to show off a chain reaction game, but it is kind of...quick? a better approach would be levels and goals. until then, keep going with this idea.

HybridMind responds:

Hey thanks for trying this game too! Yeah I know it is strangely quick for the genre. It was by design but I hear you on levels and goals. In fact I am currently working on a game this isn't pure chain reaction but it will be slower and based on that kind of format. Hopefully you'll see me launch it here in a couple months perhaps.


This game is very adictive and its also fun to see if you can get a better score than you already got

HybridMind responds:

Thanks! Glad you found it addictive. I can't tell you how much time I've lost to my own game playing this thing too.

Credits & Info

3.64 / 5.00

Jul 11, 2009
10:57 PM EDT