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Sonic Boom Cannon 2!

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Author Comments

Well here it is. My last year and a bit in a 10 meg SWF file. Yes this has been in production for well over a year and I'm proud to finally release my Sonic Boom Cannon 2! Warning, its pretty computer intensive so it probably requires medium to low quality.

It features 5 times more content than the original game. There's over 50 characters to unlock (52 to be exact). There is also 5 farley large minigames to unlock such as a full pinball adventure game and a 2 player battle game.

Main game goal - fire your sonic furry down the stage to gain distance. The more distance you achieve the higher amount of rings you will be rewarded. Use the rings to unlock more characters and store items. The more characters you have unlocked, the more rings you will be rewarded at the end of each shot. In a sense, the game gets easier the more you play.

The store releases one new item a day. Most of the items are keys to unlock certain characters while other items provide more game content and functionality. Come back every day to unlock them all! (or cheat if you can figure out how (its simple really (really really simple) ) )

Controls :
up/down - adjust your angle
Hold right - power up
space - FIRE!
Hold Z - abort the current run
X - turn off the sound effects
M - skip the current song

This game may require a fair bit of playing. I don't regret that, it's designed to be played slowly everyday. There should be medals soon (I hope) I requested them nearly a month ago.... I guess I'll add them when the automated system comes out. Until then I hope everyone enjoys this game. I am very proud of what I have accomplished here. I would like to thank all my beta testers / friends / random fans that kept me going over the last year.

Special acknowledgements
Main beta tester / in game artist :
http://misao-chan.deviant art.com/
(she accepts commissions :3)

Main support forum :
http://z8.invisionfree.co m/Mobius_X/
Go talk about this game or anything sonic / megaman / random related.

Thankyou everyone for your support! I look forward to reading your submitted scores and comments. Next up, I'm working on a Zelda based game. Zelda Majora's Mask - The Shatter mask (ZMMSM for short haha) it's a story line intensive and very expansive game. This may take a while. Till then, enjoy my other releases!


Amazing sense of speed when everything works. I once had a run with tails where right as he flew he went so fast my Arrow keys locked up making it impossible to gain height with him to continue the speed

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The Wechina!

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Xanadu32 responds:

THANK YOU!!! No one seems to remember that glitch character~

This game is really awesome, I also played this game like 4 years ago but I didn't forget about it because this game was still available at my heart after all these years. Thank you Sir Xanadu32 I really appreciate your work thank you again! Remember: I'm saying this from my heart.

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Xanadu32 responds:

Its moments like this that make me push on as a game designer. Thank you so much Shaoor01!

This game is epic, with it`s SO MANY CHARACTERS!!!!. this is offset by 2 things:

. the hitboxes make no sense

. there is a glitch in the around the world minigame: occasionally when it loads the next character, the cannon will start moving and even speed up to allow u to get ridiculous distances.

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Amigo, no se necesita medallas para saber que es genial... Ya se Que es genial

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Credits & Info

4.03 / 5.00

Jul 11, 2009
3:23 PM EDT
Skill - Toss