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Brought to you by Knozone.com

Worked in Collaboration with Squize. (http://www.gamingyourway .com)

Back-end work was done by Fat Atom (http://fatatominternetma rketing.com/)

Agency: Miles Design (http://www.milesdesign.c om/)

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it came up wanting me to put in no colours but then said i lost.

thebasement responds:

What do you mean:
"it came up wanting me to put in no colours"

If the slots do not have color then they need to be filled in the correct order before the timer runs out. Otherwise you will lose.


Great game and idea, the only thing I don't like is the throwing, you shouldn't have to throw the color to the exact cell but the whole row, it would go much more fluid.


At first I thought "wtf is this?"
I've never played a game like this before.
But once i got the hang of it, it got more and more fun.

It gets tougher and tougher - the way i like it.
I wasn't able to complete Hazard Mode tho =).


thebasement responds:

Thanks for the positive review!

I agree with the WTF at the beginning. In hindsight the instructions are a bit cumbersome and even I wouldn't take the time to look them over.


I think this game could be more addictive if the drag and drop system would be more flowing, or through another system.

thebasement responds:

Thanks for taking the time to review. Did you get a chance to try throwing the cards? Click, drag in direction and then release... its a lot more fluid.

Credits & Info

3.25 / 5.00

Jul 5, 2009
1:45 PM EDT