the good the bad and the ugly
the good: you improoved on the jumping early on, but you should still have kept it steady throught he game by going back and changing it so you start with the same jumping you end up with
its a good strategy game with a nice idea behind it
the bad: music could help, and in-game way to get to the menu would be nice
less confusing controlls, i died too many times by wanting to hit the space bar for jump, you should manipulate your controlls so that they go along with the majority of online games, perhaps keeping the left and right the same, having the jump be the space bar, and color change be in the shift button
the level design could improove, and you could definitly make the game get dificult SLOWER, remember, just because you made it ur probably good at it, not so for everyone else
the level design could be a little more pleasing to the eye, instead of a constand dull grey
also the pyrotechnics could use some work, as could the orange portal and the lasers
the ugly: i didnt get allt he way throught he game simpley because it was so unbarebly hard, if you would take out the fire completely it would make for a strategy game, rather than a game of skills with the controls, more like the game SHIFT, you can take as long as you want to think about the level, this makes it more enjoyable overall
i gave you a 7 because you have great potential with this game, the biggest thing that could improove your rating is your graphics and level design, the idea is fantastic
and let me make one final suggestion, when shifting between colors, perhaps add an animation, to make it look cool when you shift from one to the other
( maybe even assign the colors to numbers for quick use )
i hope my review helped