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Megaman X RPG: Chapter 1

rated 4.47 / 5 stars
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Adventure - RPG

Credits & Info

Jun 20, 2009 | 9:41 PM EDT
  • Frontpaged June 22, 2009
  • Daily Feature June 21, 2009
  • Weekly 4th Place June 23, 2009

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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?



Rated 5 / 5 stars

It's Great!!! Can't wait for the next!!

A couple of scenes/dialogue that I liked :3
"...-Maybe some coffee?"
"No. You know I don't like that stuff. It tastes like chalk."
"And how would you know how chalk tastes like, X?"
"Let's just say Dr.Light had a strange sense of humor"
~Lolz to that xD

"Hm? What's this?"
obtained: EyePod
"maybe someone must have dropped it. I can't say I'm really fond of these."

"...- You already probably know that most of your equipment is stolen.."
"Which sucks"
"yes it does...-"
~*Imagines real X Saying: Which Sucks* = Lolz

Enough of the spoilers.
I liked the game more than I liked Boss Rush. But I liked its simplicity..
But I like complexity better! I just need to get familiar with them and they're gonna be just like my backyard (oh wait I don't have one)

One of the most interesting things I saw in here was the "Aggro Rating". Which is totally cool, since you can plan ahead and try better not to die.

The Primed attacks are totally sweet... it gives more strategy in the battles.

The Upgrades are totally rad. But this is one of the Complex things. If I don't fully understand and plan this ahead, I may screw my own strategy up and will cost me my money.

The Battle chips are still here! One more Complex Thing. Although I sure wished I got my Battle Chip from the Boss Rush O.o But it's still fine. I'll Megaman All The Way!

Stronger is not always better.
This is what I saw with the Swords. So far (first time in the Base), Zero's the best with the sword and Axl doing minimal damage with it. So instead of buying a powerful saber for Axl, I could buy something which enhances something else. Although the Sabers don't give much...

The Lobby...
So the lobby is way ahead to the right?

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Rated 5 / 5 stars

one word... and a couple more......also a lot more

one word AWESOME also the hidden boss was hard and it creeped me out to find out that the room where the boss was didn't exist(it was destroyed in a war before you go in there). The sprites, skills and mixed tech was great and i can't wait to play the second chapter.ALSO the ending chose was kind of hard (WARNING SPOILER) (not really), I mean you have to choose between an ally and a whole town of people.It was a matter of life and death between the two. 5/5,10/10,25/25.

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Rated 5 / 5 stars


Dude, this game rocks! How did you get the Command Mission style sprite? At first I thought it was a cape instead of the flames. Your work blew me away! Can't wait for chapter 2.

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Rated 5 / 5 stars


Not that im mad, but they gave me a random achievement..DY-NO-MITE! when I was just healing myslef in the menu bar.... Nothing else to complain about....^ ^

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Rated 5 / 5 stars

Good But...

I found a small bug. I'm at the final area in the first simulation(The Swordsman) and I clicked on an object and it froze up. If theres anyway to fix that, that would be great

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